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  2. Does your computer slow down after a few hours? Here’s why

    www.aol.com/lifestyle/does-computer-slow-down...

    Here are 4 reasons why your computer slows down after a few hours — and how to get it back up to speed. ... Will the download take three seconds or 30 minutes? Most days you don’t have time to ...

  3. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  4. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    Display lag is a phenomenon associated with most types of liquid crystal displays (LCDs) like smartphones and computers and nearly all types of high-definition televisions (HDTVs). It refers to latency , or lag between when the signal is sent to the display and when the display starts to show that signal.

  5. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Generally a lag below 100 ms (10 hz or fps) is considered to be necessary for playability. The lowest ping physically possible for a connection between opposite points on Earth crossing half of the planet is 133 ms. Other causes of lag result commonly in a lag below a playable 20 ms (50 hz or fps), or in the loss, corruption or jitter of the game.

  6. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be involved:

  7. Floating point operations per second - Wikipedia

    en.wikipedia.org/wiki/Floating_point_operations...

    First-generation (vacuum tube-based) electronic digital computer. 1961 $18.672B: $190.38B A basic installation of IBM 7030 Stretch had a cost at the time of US$7.78 million each. The IBM 7030 Stretch performs one floating-point multiply every 2.4 microseconds. [78] Second-generation (transistor-based) computer. 1964 $2.3B: $22.595B