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  2. Divided differences - Wikipedia

    en.wikipedia.org/wiki/Divided_differences

    In mathematics, divided differences is an algorithm, historically used for computing tables of logarithms and trigonometric functions. [citation needed] Charles Babbage's difference engine, an early mechanical calculator, was designed to use this algorithm in its operation. [1] Divided differences is a recursive division process.

  3. Gamebryo - Wikipedia

    en.wikipedia.org/wiki/Gamebryo

    Gamebryo (/ ɡ eɪ m. b r iː oʊ /; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, [1] supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.

  4. Calculator input methods - Wikipedia

    en.wikipedia.org/wiki/Calculator_input_methods

    On a single-step or immediate-execution calculator, the user presses a key for each operation, calculating all the intermediate results, before the final value is shown. [1] [2] [3] On an expression or formula calculator, one types in an expression and then presses a key, such as "=" or "Enter", to evaluate the expression.

  5. bc (programming language) - Wikipedia

    en.wikipedia.org/wiki/Bc_(programming_language)

    bc first appeared in Version 6 Unix in 1975. It was written by Lorinda Cherry of Bell Labs as a front end to dc, an arbitrary-precision calculator written by Robert Morris and Cherry. dc performed arbitrary-precision computations specified in reverse Polish notation. bc provided a conventional programming-language interface to the same capability via a simple compiler (a single yacc source ...

  6. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    For example, one can add N numbers either by a simple loop that adds each datum to a single variable, or by a D&C algorithm called pairwise summation that breaks the data set into two halves, recursively computes the sum of each half, and then adds the two sums. While the second method performs the same number of additions as the first and pays ...

  7. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    computes natural logarithm (to base e) of 1 plus the given number ilogb: extracts exponent of the number logb: extracts exponent of the number Power functions sqrt: computes square root: cbrt: computes cubic root: hypot: computes square root of the sum of the squares of two given numbers: pow: raises a number to the given power [4 ...

  8. Crystal Space - Wikipedia

    en.wikipedia.org/wiki/Crystal_Space

    Crystal Space is an unmaintained [2] framework for developing 3D applications written in C++ by Jorrit Tyberghein and others. The first public release was on August 26, 1997. [ 1 ] It is typically used as a game engine but the framework is more general and can be used for any kind of 3D visualization.

  9. Difference engine - Wikipedia

    en.wikipedia.org/wiki/Difference_engine

    Babbage went on to design his much more general analytical engine, but later designed an improved "Difference Engine No. 2" design (31-digit numbers and seventh-order differences), [9] between 1846 and 1849. Babbage was able to take advantage of ideas developed for the analytical engine to make the new difference engine calculate more quickly ...