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  2. Divinity II - Wikipedia

    en.wikipedia.org/wiki/Divinity_II

    Divinity II is an action role-playing game developed by Larian Studios. Its first release in 2009 was subtitled Ego Draconis and was published by dtp entertainment and in the United States by cdv Software Entertainment . [ 3 ]

  3. Divinity (series) - Wikipedia

    en.wikipedia.org/wiki/Divinity_(series)

    Bethesda Game Studios agreed to license their Gamebryo engine for Larian to make the game. Divinity II: Ego Draconis was released in 2009, and the publishers rushed the game's development again as they were under the pressure of bankruptcy during the 2009 financial crisis. The game received mixed reviews upon release.

  4. Category:Gamebryo games - Wikipedia

    en.wikipedia.org/wiki/Category:Gamebryo_games

    This page was last edited on 2 November 2022, at 00:18 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  5. List of dragons in games - Wikipedia

    en.wikipedia.org/wiki/List_of_dragons_in_games

    Boss – The dragon is a boss that the player must defeat. (IE, Volvagia, Lord of the Lightning, Elder Dragons in Monster Hunter) Final Boss – The dragon is the final boss in the game. (IE Alduin, Ridley, Grigori, Jack of Blades, Deathwing, Ender Dragon, Singe) Optional Boss – The dragon is an optional boss.

  6. Gamebryo - Wikipedia

    en.wikipedia.org/wiki/Gamebryo

    Gamebryo (/ ɡ eɪ m. b r iː oʊ /; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, [1] supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.

  7. Larian Studios - Wikipedia

    en.wikipedia.org/wiki/Larian_Studios

    Larian Studios is a Belgian independent video game developer and publisher founded in 1996 by Swen Vincke. [3] Headquartered in Ghent, Belgium, Larian focuses on developing role-playing video games but has previously worked on educational games and casino games. [4]

  8. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76. A new iteration of the engine, Creation Engine 2, was used to create Starfield.

  9. Divinity Engine - Wikipedia

    en.wikipedia.org/wiki/Divinity_Engine

    Divinity Engine 2 was developed for Divinity: Original Sin II. [5] Divinity Engine 2, along with all the in-house tools Larian developed such as for making levels, was included in the game files as "DivinityEngine2.exe". [5] [6] It had a focus of improving existing tools from Divinity Engine 1 as well as creating new tools and improving ...