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Silent Hunter III is a submarine simulation developed by Ubisoft Bucharest and published by Ubisoft. It was released for Windows on March 15, 2005. Like Silent Hunter II , it places the player in command of a German U-boat during the Battle of the Atlantic in World War II .
Silent Hunter 4: Wolves of the Pacific (known in the United States as Silent Hunter: Wolves of the Pacific) is a computer submarine simulation for Windows developed by Ubisoft Bucharest and published by Ubisoft in 2007. It places the player in command of a U.S. Navy submarine during World War II and takes place in the Pacific theater. The game ...
Silent Hunter 4: Wolves of the Pacific: Microsoft Windows: March 22, 2007: Ubisoft Bucharest [235] Tom Clancy's Splinter Cell: Double Agent: PlayStation 3: March 30, 2007: Ubisoft Shanghai, Ubisoft Annecy, Ubisoft Milan [236] Mind Quiz: Your Brain Coach: Microsoft Windows: March 2007: Oak Systems Leisure Software Beyond Divinity: Microsoft ...
The complete Wings of Liberty campaign, full use of Raynor, Kerrigan, and Artanis Co-Op Commanders, with all others available for free up to level five, full access to custom games, including all races, AI difficulties, maps; unranked multiplayer, with access to Ranked granted after the first 10 wins of the day in Unranked or Versus AI.
Silent Hunter 5: Battle of the Atlantic is a submarine simulator for Microsoft Windows developed by Ubisoft Bucharest and published by Ubisoft. It is the fifth and latest installment of the Silent Hunter franchise and the successor of Silent Hunter 4: Wolves of the Pacific .
Large male gray wolf walking on a hill in the forest. (Photo credit: Getty Images) Less than nine months after Colorado released its first gray wolves into the wild as part of a controversial ...
Silent Hunter II developer Shawn Storc stated in an interview that Silent Hunter was a commercial success with 300,000 sold units. [9] By 1999, global sales had reached 350,000 copies. [10] [11] Bruce Geryk of GameSpot considered it a noteworthy hit in the simulation genre, a genre whose "era had passed" in his view. [12]
Silent Hunter II was first announced in 1999, [8] and originally developed by Aeon Electronic Entertainment, the developers of Silent Hunter, but they had to leave the project unfinished, and Ultimation Inc. finished it. After considerable delays it was released in November 2001 after three years of work.