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  2. Whacked! - Wikipedia

    en.wikipedia.org/wiki/Whacked!

    Whacked! is a party game developed by Presto Studios and released in 2002 by Microsoft Game Studios exclusively for the Xbox.It was one of the two original games to be made available for Xbox Live, and it received mixed reviews.

  3. List of video games developed in the Netherlands - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    Whack-a-Bubble: CD-i: 1997 Creative Multimedia/DIMA Accelerator: CD-i: 1997 The Vision Factory: Golden Oldies I: Guardian & Invaders: CD-i: 1997 The Vision Factory: Golden Oldies II: Blockbuster & Bughunt: CD-i: 1997 The Vision Factory: Zenith: CD-i: 1997 Radarsoft: Masters of the Elements (aka Meesters van Macht) Windows: 1997 IJsfontein Brand ...

  4. WebWhacker - Wikipedia

    en.wikipedia.org/wiki/WebWhacker

    This Web - software -related article is a stub. You can help Wikipedia by expanding it.

  5. These parents created a Whack-a-Mole game for their kids

    www.aol.com/finance/2020-05-28-these-parents...

    The couple spent two days constructing the life-size arcade game, which ended up being a huge hit.

  6. Hwang Shinwei - Wikipedia

    en.wikipedia.org/wiki/Hwang_Shinwei

    A Whack-a-mole game with graphics taken from Super Mario Bros.. 4: ... A Piano simulator game. Multi-game cartridges. No. ... Code of Conduct; Developers; Statistics;

  7. Googlewhack - Wikipedia

    en.wikipedia.org/wiki/Googlewhack

    The term googlewhack, coined by Gary Stock, first appeared on the web at UnBlinking on 8 January 2002. [2] Subsequently, Stock created The Whack Stack, at googlewhack.com, to allow the verification and collection of user-submitted Googlewhacks.

  8. Sweet Licks - Wikipedia

    en.wikipedia.org/wiki/Sweet_Licks

    Sweet Licks is a redemption arcade game with a cake motif. [1] Players use a foam mallet to whack the eight "Pyokotan" that pop out of the various colored holes in the machine.

  9. Imperia Online JSC - Wikipedia

    en.wikipedia.org/wiki/Imperia_Online_JSC

    Imperia Online JSC was officially founded in September 2009, but the idea for it was born along with its main product - the MMORTS Imperia Online in 2005. Detailed research and crafting of the gameplay, mechanics and programming for the company's main product were done by the game’ and company's founders Dobroslav Dimitrov - Gameplay Designer, and Moni Dochev - Freelance Developer.