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  2. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    Students in a media lab class. Digital media in education refers to an individual's ability to access, analyze, evaluate, and create media content and communication in various forms. [1] This includes the use of multiple digital software applications, devices, and platforms as tools for learning. The integration of digital media in education ...

  3. DigitalCurriculum - Wikipedia

    en.wikipedia.org/wiki/DigitalCurriculum

    DigitalCurriculum was the first educational video-on-demand system and remains the standard for interactive streaming multimedia libraries. An early SaaS model, DigitalCurriculum was conceived and designed in 1997 and produced and released in 1999, by AIMS Multimedia's David S. Sherman, Ph. D., co-president of AIMS MULTIMEDIA, and software architect Richard Williams.

  4. Information and media literacy - Wikipedia

    en.wikipedia.org/wiki/Information_and_media_literacy

    MDLAB hopes that the participating Arab academics will carry what they learned to their countries and institutions and offers free curricular material in Arabic and English, including media literacy syllabi, lectures, exercises, lesson plans, and multi-media material, to assist and encourage the integration of digital and media literacy into ...

  5. Open educational resources - Wikipedia

    en.wikipedia.org/wiki/Open_educational_resources

    Open educational resources (OER) [1] are teaching, learning, and research materials intentionally created and licensed to be free for the end user to own, share, and in most cases, modify. [2] [3] The term "OER" describes publicly accessible materials and resources for any user to use, re-mix, improve, and redistribute under some licenses. [4]

  6. School library - Wikipedia

    en.wikipedia.org/wiki/School_library

    A school library (or a school media center) is a library within a school where students, and sometimes their parents and staff have access to loan a variety of resources, often literary or digital. The goal of a school library or media center is to ensure that all members of the school community have equitable access "to books and reading, to ...

  7. EarSketch - Wikipedia

    en.wikipedia.org/wiki/EarSketch

    Teacher materials, which include lesson plans, examples, slides, and evaluation tools. An Hour of code tutorial : Hour of code is a worldwide initiative to engage students in computer science, by providing 60 minute-long ludic introduction tutorials (for instance with Minecraft or frozen components). [ 7 ]

  8. Learning resource center - Wikipedia

    en.wikipedia.org/wiki/Learning_resource_center

    LRCs are based on educational trends established in the mid 1960's and 1970's, which focus on methods of self-learning, programmed learning and learning for mastery and learning throughout audio media, including the earliest beginnings of computer usage within learning processes.

  9. Digital textbook - Wikipedia

    en.wikipedia.org/wiki/Digital_Textbook

    The concepts of open access and open source support the idea of open textbooks, digital textbooks that are free (gratis) and easy to distribute, modify and update (libre). Schools, teachers or professors may design their own open textbooks by gathering open access scholarly articles or other open access resources into one text or one curriculum.