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  2. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    Exit a protected region of code. Base instruction 0xDE leave.s <int8 (target)> Exit a protected region of code, short form. Base instruction 0xFE 0x0F localloc: Allocate space from the local memory pool. Base instruction 0xC6 mkrefany <class> Push a typed reference to ptr of type class onto the stack. Object model instruction 0x5A mul: Multiply ...

  3. JUCE - Wikipedia

    en.wikipedia.org/wiki/Juce

    JUCE is an open-source cross-platform C++ application framework, used for the development of desktop and mobile applications. JUCE is used in particular for its GUI and plug-ins libraries. It is dual licensed under the GPLv3 and a commercial license.

  4. Entity Framework - Wikipedia

    en.wikipedia.org/wiki/Entity_framework

    Entity Framework (EF) is an open source [2] object–relational mapping (ORM) framework for ADO.NET. It was originally shipped as an integral part of .NET Framework, however starting with Entity Framework version 6.0 it has been delivered separately from the .NET Framework. Entity Framework 6.4 was the latest release of the classic framework.

  5. Xamarin - Wikipedia

    en.wikipedia.org/wiki/Xamarin

    Xamarin is a Microsoft-owned San Francisco-based software company founded in May 2011 [2] by the engineers that created Mono, [3] Xamarin.Android (formerly Mono for Android) and Xamarin.iOS (formerly MonoTouch), which are cross-platform implementations of the Common Language Infrastructure (CLI) and Common Language Specifications (often called Microsoft .NET).

  6. Entity–control–boundary - Wikipedia

    en.wikipedia.org/wiki/Entity–control–boundary

    The entity–control–boundary approach finds its origin in Ivar Jacobson's use-case–driven object-oriented software engineering (OOSE) method published in 1992. [1] [2] It was originally called entity–interface–control (EIC) but very quickly the term "boundary" replaced "interface" in order to avoid the potential confusion with object-oriented programming language terminology.

  7. Android Studio - Wikipedia

    en.wikipedia.org/wiki/Android_Studio

    Android Virtual Device (Emulator) to run and debug apps in the Android studio. Android Studio supports all the same programming languages of IntelliJ (and CLion ) e.g. Java , C++ , and more with extensions, such as Go ; [ 19 ] and Android Studio 3.0 or later supports Kotlin , [ 20 ] and "Android Studio includes support for using a number of ...

  8. Xcode - Wikipedia

    en.wikipedia.org/wiki/Xcode

    Xcode 3.1 was an update release of the developer tools for Mac OS X, and was the same version included with the iPhone SDK. It could target non-Mac OS X platforms, including iPhone OS 2.0. It included the GCC 4.2 and LLVM GCC 4.2 compilers. Another new feature since Xcode 3.0 is that Xcode's SCM support now includes Subversion 1.5.

  9. Android software development - Wikipedia

    en.wikipedia.org/wiki/Android_software_development

    All non-Java virtual machine (JVM) languages, such as Go, JavaScript, C, C++ or assembly, need the help of JVM language code, that may be supplied by tools, likely with restricted API support. Some programming languages and tools allow cross-platform app support (i.e. for both Android and iOS ).