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  2. Guard-band clipping - Wikipedia

    en.wikipedia.org/wiki/Guard-band_clipping

    Guard band clipping is a technique used by digital rendering hardware and software designed to minimize the amount of clipping performed. Instead of clipping polygons that extend out of the viewport, polygons are only clipped if they extend past a guard band. [1] Clipping is still needed to prevent integer overflow in the rasterizer.

  3. Transform, clipping, and lighting - Wikipedia

    en.wikipedia.org/wiki/Transform,_clipping,_and...

    STMicroelectronics' PowerVR Kyro II, released in 2001, was able to rival the costlier ATI Radeon DDR and NVIDIA GeForce 2 GTS in benchmarks of the time, despite not having hardware transform and lighting. As more and more games were optimised for hardware transform and lighting, the KYRO II lost its performance advantage and is not supported by ...

  4. Clipping (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(computer_graphics)

    Clipping, in the context of computer graphics, is a method to selectively enable or disable rendering operations within a defined region of interest. Mathematically, clipping can be described using the terminology of constructive geometry. A rendering algorithm only draws pixels in the intersection between the clip region and the scene model.

  5. mp3DirectCut - Wikipedia

    en.wikipedia.org/wiki/Mp3DirectCut

    Increasing the audio volume can lead to distortion if, on playback, multiplying the audio data by the global gain may increase the volume past its clipping threshold. Audio recordings that use Compressed audio to cap the overall volume may have already adjusted the global gain field. This may limit the ability to further amplify the recording ...

  6. Stencil buffer - Wikipedia

    en.wikipedia.org/wiki/Stencil_buffer

    The distance between these values should be at least two, because for each plane to be used two values for two states: in the shadows and bright. 4. Disable any global illumination (to ensure that the next steps will affect only individual selected light) For each plane: For each light: 1. Edit a stencil buffer and only the pixels that carry a ...

  7. Clipping (signal processing) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(signal_processing)

    Clipping is a form of distortion that limits a signal once it exceeds a threshold. Clipping may occur when a signal is recorded by a sensor that has constraints on the range of data it can measure, it can occur when a signal is digitized , or it can occur any other time an analog or digital signal is transformed, particularly in the presence of ...

  8. 3 Millionaire-Maker Artificial Intelligence (AI) Stocks - AOL

    www.aol.com/3-millionaire-maker-artificial...

    Nvidia turned a $10,000 investment into $2.5 million over the past 10 years. That massive gain was largely driven by the rapid expansion of the artificial intelligence (AI) market, which drove ...

  9. Clipping (audio) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(audio)

    Many electric guitar players intentionally overdrive their amplifiers (or insert a "fuzz box") to cause clipping in order to get a desired sound (see guitar distortion).. Some audiophiles believe that the clipping behavior of vacuum tubes with little or no negative feedback is superior to that of transistors, in that vacuum tubes clip more gradually than transistors (i.e. soft clipping, and ...