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Usage: Locator maps are first create blank maps aiming to be derivated into several specific Locator maps, Areas maps, Historical maps, Exchange maps. Creation: Locator maps are conveniently derivate from country or wider area Location maps (blank). The map maker has to color the ocean, land, rivers, subject area, to the Locator maps ...
Template:Location map; Template:Location map many; Template:Location map+; Template:Location map~ Maps can be searched for at Commons:Category:Location maps by country. Icons can be found at Commons:Category:Map icons. These tricks are sometimes useful: Comment: <!--comment-->
/Locator maps: Blank area for creating Locator maps. Based on simplified Location maps. A province in the country (when the blank map is actually filled). /Area maps (en) Maps that highlight one subject area, primarily for species distributions. Locator maps: a country (red) in its region and in the world (corner map).
Usage: These maps are used especially by Template:Location map which uses geolocalisations to add a location mark (like ) and/or a label onto the map in the browser.They are also used as background for locator maps to enlight the place and area of major subdivisions in a country, of a species range, etc.
In cartography, a locator map, or just a locator, is typically a simple map used to show the location of a particular geographic region within its larger and presumably more familiar context. Depending on the needs of the cartographer, this type of map can be used on its own or as an inset or addition to a larger map.
Locator maps/Single-area maps display an article's subject area of occupation in a larger context. These maps are often used to display: a country (red) in its region (map) and in the world (corner map); an animal range (red) in its context (country map, world map); language (red), people, kingdom in their wider context.
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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...