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  2. Entombed (Atari 2600) - Wikipedia

    en.wikipedia.org/wiki/Entombed_(Atari_2600)

    Researchers evaluated the game's ROM and discovered that the mazes were generated on-the-fly by the game using the state of five adjacent squares of the maze (wall or open) already generated to determine the next part of the maze through a lookup table, including potentially a random state. Sometimes the table generates mazes that would be ...

  3. List of maze video games - Wikipedia

    en.wikipedia.org/wiki/List_of_maze_video_games

    These are games where the player moves through a maze while attempting to reach the exit, sometimes having to avoid or fight enemies. Despite a 3D perspective, the mazes in most of these games have 2D layouts when viewed from above. Some first-person maze games follow the design of Pac-Man, but from the point of view of being in the maze.

  4. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is used as the introductory language because the creation of interesting programs is relatively easy, and skills learned can be applied to other programming languages such as Python and Java. Scratch is not exclusively for creating games. With the provided visuals, programmers can create animations, text, stories, music, art, and more.

  5. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [ 23 ] [ 24 ] iPhone App Store [ 25 ] and BlackBerry App World [ 26 ] as the game assets were kept proprietary.

  6. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Roguelikes, and games based on the roguelike concepts, allow the development of complex gameplay without having to spend excessive time in creating a game's world. [7] 1978's Maze Craze for the Atari VCS used an algorithm to generate a random, top-down maze for each game. [8] Some games used pseudorandom number generators.

  7. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  8. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    Game-Maker 3.0, floppy: A three-microfloppy (1.44 MB) package contains the full set of RSD tools, the in-house developed games Tutor, Sample, and Nebula, and three licensed games developed by the independent designer A-J Games: Zark, The Patchwork Heart, and Peach the Lobster. Both packages of version 3.0 include a square-bound 104-page user ...

  9. The Catacombs of Solaris - Wikipedia

    en.wikipedia.org/wiki/The_Catacombs_of_Solaris

    A screenshot of The Catacombs of Solaris.. The game is an art game in which players navigate an endless maze of corridors using the directional keys. As the player changes their point of view with the cursor, the colors and patterns on the wall outside their point of view will change to reflect those colors. [2]