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The addition of The Artificer class including the 3 subclasses previously published in Eberron: Rising from the Last War and one new subclass. [6] Optional character origin customization [7] [8] with rules that decouple a character's race or origin from their abilities [9] New feats and class features [1] Chapter 2: Group Patrons
Includes 31 new subclasses, 2 or 3 for each of the twelve character classes. A variety of character background ideas such as origins and life events. New racial feats. [4] Chapter 2: Dungeon Master's Tools [3] Revisits and expands on traps and downtime activities rules. In-depth coverage of tool proficiencies and spellcasting.
[16] [2] The two new subclasses premiered in 2020: Subclasses, Part 4 (August 2020) and allowed "for both classes to lean into dark necromancy more than ever before". [2] The new character lineages premiered in Gothic Lineages (January 2021) and presented the "Dhampir (half-vampire, half-human), Hexblood (descended from a hag), and Reborn (a ...
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]
The backward compatible Player's Handbook (2024), as part of the 2024 revision to the 5th Edition ruleset, updates preexisting player options while introducing new content to the game. [14] [15] Three bard subclasses (College of Glamor, College of Lore, College of Valor) are revised and one new subclass (College of Dance) is introduced.
The Gamer rated the 5th edition warlock subclass Celestial Patron as the 7th most awesome subclass out of the 32 new character options in Xanathar’s Guide to Everything. [ 25 ] Gus Wezerek, for FiveThirtyEight , reported that of the 5th edition "class and race combinations per 100,000 characters that players created on D&D Beyond from" August ...
Corey Plante, for Inverse, reported that "in terms of new mechanics, Explorer's Guide to Wildemount could be even more significant to D&D than Wizards' November release, Eberron: Rising From the Last War, which introduced Artificer as a new class thanks to the unique school of magic Matthew Mercer created for Critical Role Season 2: Dunamancy ...
Two subclass options — the College of Eloquence Bard and the Oath of Glory Paladin [5] [6] New mechanics — an expanded Piety system (from the Dungeon Master's Guide), an omen chart, and a new supernatural gift ability that is chosen during character creation [6] [7] An expanded bestiary that includes new Mythic level monsters [8] [9]