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Display Stream Compression (DSC) is a VESA-developed video compression algorithm designed to enable increased display resolutions and frame rates over existing physical interfaces, and make devices smaller and lighter, with longer battery life. [1]
A display is called an HDR display if it can accept HDR content and map it to its display characteristics, [28] so the HDR logo only provides information about content compatibility and not display capability. Displays that use global dimming, such as most edge-lit LED displays, cannot display the advanced contrast of HDR content.
FP16 blending can be used as a faster way to render HDR in video games. Shader Model 4.0 is a feature of DirectX 10, which has been released with Windows Vista. Shader Model 4.0 allows 128-bit HDR rendering, as opposed to 64-bit HDR in Shader Model 3.0 (although this is theoretically possible under Shader Model 3.0).
It can also be exacerbated by high ISO settings, which increase the camera's sensitivity to light and can result in more charge accumulation. While the bloom effect can be distracting in some images, it can also be used creatively to add a dreamy or otherworldly quality to photos.
Tone mapped high-dynamic-range (HDR) image of St. Kentigerns Roman Catholic Church in Blackpool, Lancashire, England, UK. Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range (HDR) images in a medium that has a more limited dynamic range.
High dynamic range (HDR), also known as wide dynamic range, extended dynamic range, or expanded dynamic range, is a signal with a higher dynamic range than usual. The term is often used in discussing the dynamic ranges of images , videos , audio or radio .
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Hard disk recorder, for digital audio or video; HD Radio, digital audio broadcasting system; High Data Rate (disambiguation) High dynamic range, in audio or video . High-dynamic-range rendering, in computer graphics