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  2. NeosVR - Wikipedia

    en.wikipedia.org/wiki/NeosVR

    The HTC Vive Pro Eye is also supported, enabling the use of eye presence in select avatars. NeosVR also offers support for hip and feet tracking , also known as 'full-body' tracking . Through inverse kinematics , the system calculates movement using up to eight extra trackers to replicate a person's physical movements in real-time .

  3. HTC Vive - Wikipedia

    en.wikipedia.org/wiki/HTC_Vive

    An HTC Vive Pro. On 8 January 2018, HTC unveiled the HTC Vive Pro, an updated version of the first-generation Vive. It features higher-resolution displays, now at 1440×1600 resolution per-eye (a 78% increase in resolution), along with a second outward-facing camera, a microphone for noise cancellation analysis, and a refreshed design with a ...

  4. Foveated rendering - Wikipedia

    en.wikipedia.org/wiki/Foveated_rendering

    During CES 2019 on January 7 HTC announced an upcoming virtual reality headset called Vive Pro Eye featuring eye-tracking and support for foveated rendering. [13] [14] In December 2019, Facebook's Oculus Quest SDK gave developers access to dynamic fixed foveated rendering, allowing the variation in level of detail to be changed on the fly via ...

  5. List of virtual reality headsets - Wikipedia

    en.wikipedia.org/wiki/List_of_virtual_reality...

    VIVE Reality System 2.0 (Android) No Pico Neo 3 Pro [130] [150] 2021-10-01 Inside-out LCD 1832x1920 N/A 90 Hz 98º 395 g (without headstrap) €599 No 6DoF hand tracking dual controllers, 3K Snapdragon XR2 Own platform No HTC Vive Flow [151] 2022-03-01 Inside-out LCD 1600x1600 N/A N/A 75 Hz 100º 189 g [152] $499 No uses phone as controller

  6. Vive Studios releases MakeVR Pro 3D modeling software for ...

    www.aol.com/news/vive-studios-releases-makevr...

    Today, the company's content arm, Vive Studios, is releasing a Pro version of the MakeVR 3D modeling software, which they've made in collaboration with Sixense. ... Vive Studios, is releasing a ...

  7. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    OpenVR SDK was released to the public on 30 April 2015 by Valve, for developers to develop SteamVR games and software. It provides support for the HTC Vive Developer Edition, including the SteamVR controller and Lighthouse. OpenVR SDK was an important step towards the release of the first HTC Vive Developer Edition.

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