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A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture.
Berkeley sockets originated with the 4.2BSD Unix operating system, released in 1983, as a programming interface.Not until 1989, however, could the University of California, Berkeley release versions of the operating system and networking library free from the licensing constraints of AT&T Corporation's proprietary Unix.
W. Richard Stevens: UNIX Network Programming, Volume 1, Second Edition: Networking APIs: Sockets and XTI, Prentice Hall, 1998, ISBN 0-13-490012-X ^ "Chapter 12 - Network Programming". COMP1406 (PDF) . 2017.
After instantiating a new socket, the server binds the socket to an address. For a Unix domain socket, the address is a /path/filename.. Because the socket address may be either a /path/filename or an IP_address:Port_number, the socket application programming interface requires the address to first be set into a structure.
Client / Server Programming with TCP/IP Sockets at the Wayback Machine (archived March 3, 2016) - Winsock C++ Programming Porting Berkeley Socket programs to Winsock Windows Network Development blog — Microsoft developer blog covering Winsock, WSK, WinINet, Http.sys, WinHttp, QoS and System.Net, with a focus on features being introduced in ...
Pages in category "Network socket" The following 17 pages are in this category, out of 17 total. This list may not reflect recent changes. ...
He invented secure sockets in 1991. [5] In 1993, he invented the Secure Network Programming (SNP) application programming interface (API) which explored the approach of having a secure transport layer API closely resembling Berkeley sockets, to facilitate retrofitting pre-existing network applications with security measures.
The reactor pattern can be a good starting point for any concurrent, event-handling problem. The pattern is not restricted to network sockets either; hardware I/O, file system or database access, inter-process communication, and even abstract message passing systems are all possible use-cases.