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  2. Destructor (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Destructor_(computer...

    Object Pascal: destructors have the keyword destructor and can have user-defined names, but are mostly named Destroy. Objective-C: the destructor method has the name dealloc. Perl: the destructor method has the name DESTROY; in the Moose object system extension, it is named DEMOLISH. PHP: In PHP 5+, the destructor method has the name __destruct ...

  3. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    Other uses, however, include calling a constructor directly, something which the C++ language does not otherwise permit. [ 3 ] The C++ language does allow a program to call a destructor directly, and, since it is not possible to destroy the object using a delete expression, that is how one destroys an object that was constructed via a pointer ...

  4. Rule of three (C++ programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(C++...

    Destructorcall the destructors of all the object's class-type members; Copy constructor – construct all the object's members from the corresponding members of the copy constructor's argument, calling the copy constructors of the object's class-type members, and doing a plain assignment of all non-class type (e.g., int or pointer) data ...

  5. Special member functions - Wikipedia

    en.wikipedia.org/wiki/Special_member_functions

    Move assignment operator if no copy constructor, copy assignment operator, move constructor and destructor are explicitly declared. Destructor; In these cases the compiler generated versions of these functions perform a memberwise operation. For example, the compiler generated destructor will destroy each sub-object (base class or member) of ...

  6. Finalizer - Wikipedia

    en.wikipedia.org/wiki/Finalizer

    In C++/CLI, which has both destructors and finalizers, a destructor is a method whose name is the class name with ~ prefixed, as in ~Foo (as in C#), and a finalizer is a method whose name is the class name with ! prefixed, as in !Foo. In Go finalizers are applied to a single pointer by calling the runtime.SetFinalizer function in the standard ...

  7. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    The deallocation counterpart of new is delete, which first calls the destructor (if any) on its argument and then returns the memory allocated by new back to the free store. Every call to new must be matched by a call to delete; failure to do so causes a memory leak. [1]

  8. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    Aspects of object lifetime vary between programming languages and within implementations of a language. The core concepts are relatively common, but terminology varies. For example, the concepts of create and destroy are sometimes termed construct and destruct and the language elements are termed constructor (ctor) and destructor (dtor).

  9. C++/CLI - Wikipedia

    en.wikipedia.org/wiki/C++/CLI

    A tracking reference in C++/CLI is a handle of a passed-by-reference variable. It is similar in concept to using *& (reference to a pointer) in standard C++, and (in function declarations) corresponds to the ref keyword applied to types in C#, or ByRef in Visual Basic .NET. C++/CLI uses a ^% syntax to indicate a tracking reference to a handle.