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Pixel Shader 3.0, and Direct3D 10 or OpenGL 3 support [16] Modern Direct3D 11.1, OpenGL 4.4, or Vulkan GPU [8] Input device(s) Any PC input device – mouse and keyboard by default for Wii, mouse by default for GameCube: Original Nintendo GameCube controller with USB adapter [19]
System requirements Requirements Windows; Operating system: Windows 8.1 64-bit, Windows 8 64-bit, Windows 7 Service Pack 1 64-bit, Windows Vista Service Pack 2 64-bit: CPU: Core 2 Quad Q6600 at 2.4 GHz or AMD Phenom 9850 at 2.5 GHz: Memory: 4 GB RAM: Free space: 65 GB of free space: Graphics hardware: DirectX 10-compatible GPU: GeForce 9800GT ...
On May 2, 2017, Microsoft unveiled Windows 10 S (referred to in leaks as Windows 10 Cloud), a feature-limited edition of Windows 10 which was designed primarily for devices in the education market (competing, in particular, with ChromeOS netbooks), such as the Surface Laptop that Microsoft also unveiled at this time. The OS restricts software ...
In computing, an input device is a piece of equipment used to provide data and control signals to an information processing system, such as a computer or information appliance. Examples of input devices include keyboards, computer mice, scanners, cameras, joysticks, and microphones. Input devices can be categorized based on:
In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.
A pointing device is a human interface device that allows a user to input spatial (i.e., continuous and multi-dimensional) data to a computer. Graphical user interfaces (GUI) and CAD systems allow the user to control and provide data to the computer using physical gestures by moving a hand-held mouse or similar device across the surface of the ...
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Devices for communication between computers, such as modems and network cards, typically perform both input and output operations. Any interaction with the system by an interactor is an input and the reaction the system responds is called the output. The designation of a device as either input or output depends on perspective.