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[37] [38] Terraria released on GOG.com on October 2, 2014. [39] A downloadable version of Terraria was released for PlayStation 4 on November 11, 2014, and Xbox One on November 14, 2014, [40] [41] with a retail release on December 2, 2014. [42] In September 2014, Re-Logic announced that Terraria would be coming to macOS and Linux. [43]
Numerous video games were released in 2016. New hardware came out as well, albeit largely refreshed and updated versions of consoles in the PlayStation 4 Pro, PlayStation 4 Slim, and Xbox One S. Commercially available virtual reality headsets were released in much greater numbers and at much lower price points than the enthusiast-only virtual reality headsets of earlier generations.
Barone was also inspired by other games, including Animal Crossing, Rune Factory, Minecraft, and Terraria, adding features of those games such as crafting, quests, and combat. [6] [13] [12] He was the sole developer of the game, creating all of its pixel art, music, sound effects, story, and dialogue.