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The Wild Beyond the Witchlight is designed to take player characters from level 1 to level 8 in the first 5th Edition adventure set in the Feywild.It is setting neutral allowing the Dungeon Master to transition the players from any starting location to the Prismeer, a Feywild domain of delight, via the Witchlight Carnival with two plot hook options.
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
Dragonlance Epic/Quest/Saga/Tales - 2nd Ed. AD&D - Dragonlance (Krynn) Code TSR# Title Levels Author(s) Published Notes DLE1 9243: In Search of Dragons: 5–8: Rick Swan: 1989: Dragonlance module DLE2 9244: Dragon Magic: 5–9: Rick Swan: 1989: Sequel to DLE1 DLE3 9245: Dragon Keep: 5–9: Rick Swan: 1989: Sequel to DLE2 DLQ1 9381: Knight's ...
Guildmasters' Guide to Ravnica is a 256-page campaign and adventure guide for using the Ravnica setting, from the collectible card game Magic: The Gathering, in the 5th edition. The book includes a ninety page overview of "the ten guilds of Ravnica along with the Tenth District where most of the guilds operate.
Mordenkainen's Tome of Foes is a sourcebook for the 5th edition of the Dungeons & Dragons fantasy role-playing game, published in 2018. It is, in part, a supplement to the 5th edition Monster Manual and the Players Handbook. [1] [2]
Dragon Quest is a board game that uses a simplified set of rules for D&D.One player acts as a Dungeon Master and runs the game. The other players either use pregenerated player characters or create their own using blank character sheets [1] in order to participate in prepared dungeon crawls.
DLA1: Dragon Dawn: Deborah Christian: 1990 Adventure scenario set on the continent of Taladas, in which the player characters must save neutral dragons from being killed. [16]: 91 DLA2: Dragon Knight: Rick Swan 1990 DLA3: Dragon's Rest: Rick Swan 1990 DLC - Dragonlance Classics; DLC1: Classics Volume I: Hickman, Niles, and Dobson 1990