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  2. HTTP persistent connection - Wikipedia

    en.wikipedia.org/wiki/HTTP_persistent_connection

    However, the default connection timeout of Apache httpd 1.3 and 2.0 is as little as 15 seconds [6] [7] and just 5 seconds for Apache httpd 2.2 and above. [8] [9] The advantage of a short timeout is the ability to deliver multiple components of a web page quickly while not consuming resources to run multiple server processes or threads for too ...

  3. Nagle's algorithm - Wikipedia

    en.wikipedia.org/wiki/Nagle's_algorithm

    The user-level solution is to avoid write–write–read sequences on sockets. Write–read–write–read is fine. Write–write–write is fine. But write–write–read is a killer. So, if you can, buffer up your little writes to TCP and send them all at once. Using the standard UNIX I/O package and flushing write before each read usually works.

  4. TCP delayed acknowledgment - Wikipedia

    en.wikipedia.org/wiki/TCP_delayed_acknowledgment

    Linux 2.4.4+ supports a TCP_QUICKACK socket option that disables delayed ACK. [2] For example, consider a situation where Bob is sending data to Carol. Bob's socket layer has less than a complete packet's worth of data remaining to send. Per Nagle's algorithm, it will not be sent until he receives an ACK for the data that has already been sent.

  5. Network socket - Wikipedia

    en.wikipedia.org/wiki/Network_socket

    A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture.

  6. Keepalive - Wikipedia

    en.wikipedia.org/wiki/Keepalive

    Typically, TCP Keepalives are sent every 45 or 60 seconds on an idle TCP connection, and the connection is dropped after 3 sequential ACKs are missed. This varies by host, e.g. by default, Windows PCs send the first TCP Keepalive packet after 7200000ms (2 hours), then send 5 Keepalives at 1000ms intervals, dropping the connection if there is no ...

  7. Berkeley sockets - Wikipedia

    en.wikipedia.org/wiki/Berkeley_sockets

    Creating a TCP socket. Connecting to the server (connect()), by passing a sockaddr_in structure with the sin_family set to AF_INET, sin_port set to the port the endpoint is listening (in network byte order), and sin_addr set to the IP address of the listening server (also in network byte order).

  8. WebSocket - Wikipedia

    en.wikipedia.org/wiki/WebSocket

    In the case of transparent proxy servers, the browser is unaware of the proxy server, so no HTTP CONNECT is sent. However, since the wire traffic is encrypted, intermediate transparent proxy servers may simply allow the encrypted traffic through, so there is a much better chance that the WebSocket connection will succeed if WebSocket Secure is ...

  9. Time to first byte - Wikipedia

    en.wikipedia.org/wiki/Time_to_first_byte

    This time is made up of the socket connection time, the time taken to send and the time taken to get the first byte of the page. [1] Although sometimes misunderstood as a post-DNS calculation, the original calculation of TTFB in networking always includes network latency in measuring the time it takes for a resource to begin loading. [ 2 ]