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A non-blocking socket returns whatever is in the receive buffer and immediately continues. If not written correctly, programs using non-blocking sockets are particularly susceptible to race conditions due to variances in network link speed. [citation needed] A socket is typically set to blocking or non-blocking mode using the functions fcntl ...
Non-blocking algorithms generally involve a series of read, read-modify-write, and write instructions in a carefully designed order. Optimizing compilers can aggressively re-arrange operations. Even when they don't, many modern CPUs often re-arrange such operations (they have a "weak consistency model "), unless a memory barrier is used to tell ...
HTTP pipelining is a feature of HTTP/1.1, which allows multiple HTTP requests to be sent over a single TCP connection without waiting for the corresponding responses. [1] HTTP/1.1 requires servers to respond to pipelined requests correctly, with non-pipelined but valid responses even if server does not support HTTP pipelining.
A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture.
The connection object obtained from the connection pool is often a wrapper around the actual database connection. The wrapper understands its relationship with the pool, and hides the details of the pool from the application. For example, the wrapper object can implement a "close" method that can be called just like the "close" method on the ...
An OLE DB-ODBC bridge consists of an OLE DB Provider which uses the services of an ODBC driver to connect to a target database. This provider translates OLE DB method calls into ODBC function calls. Programmers usually use such a bridge when a given database lacks an OLE DB provider, but is accessible through an ODBC driver.
A non-blocking linked list is an example of non-blocking data structures designed to implement a linked list in shared memory using synchronization primitives: Compare-and-swap; Fetch-and-add; Load-link/store-conditional; Several strategies for implementing non-blocking lists have been suggested.
Socket.IO is an event-driven library for real-time web applications. It enables real-time, bi-directional communication between web clients and servers. [ 3 ] It consists of two components: a client , and a server .