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  2. State diagram - Wikipedia

    en.wikipedia.org/wiki/State_diagram

    A directed graph. A classic form of state diagram for a finite automaton (FA) is a directed graph with the following elements (Q, Σ, Z, δ, q 0, F): [2] [3]. Vertices Q: a finite set of states, normally represented by circles and labeled with unique designator symbols or words written inside them

  3. UML state machine - Wikipedia

    en.wikipedia.org/wiki/UML_state_machine

    UML state machine, [1] formerly known as UML statechart, is an extension of the mathematical concept of a finite automaton in computer science applications as expressed in the Unified Modeling Language (UML) notation. The concepts behind it are about organizing the way a device, computer program, or other (often technical) process works such ...

  4. State-transition table - Wikipedia

    en.wikipedia.org/wiki/State-transition_table

    State-transition table. In automata theory and sequential logic, a state-transition table is a table showing what state (or states in the case of a nondeterministic finite automaton) a finite-state machine will move to, based on the current state and other inputs. It is essentially a truth table in which the inputs include the current state ...

  5. Mealy machine - Wikipedia

    en.wikipedia.org/wiki/Mealy_machine

    State diagram for a simple Mealy machine with one input and one output. (For every input value outputs 1 if the current input value is different from the previous or 0 otherwise.) A simple Mealy machine has one input and one output. Each transition edge is labeled with the value of the input (shown in red) and the value of the output (shown in ...

  6. Transition system - Wikipedia

    en.wikipedia.org/wiki/Transition_system

    Transition system. In theoretical computer science, a transition system is a concept used in the study of computation. It is used to describe the potential behavior of discrete systems. It consists of states and transitions between states, which may be labeled with labels chosen from a set; the same label may appear on more than one transition.

  7. Process state - Wikipedia

    en.wikipedia.org/wiki/Process_state

    A process moves into the running state when it is chosen for execution. The process's instructions are executed by one of the CPUs (or cores) of the system. There is at most one running process per CPU or core. A process can run in either of the two modes, namely kernel mode or user mode. [1][2]

  8. Hidden Markov model - Wikipedia

    en.wikipedia.org/wiki/Hidden_Markov_model

    Figure 1. Probabilistic parameters of a hidden Markov model (example) X — states y — possible observations a — state transition probabilities b — output probabilities. In its discrete form, a hidden Markov process can be visualized as a generalization of the urn problem with replacement (where each item from the urn is returned to the original urn before the next step). [7]

  9. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    A finite-state machine (FSM) or finite-state automaton (FSA, plural: automata), finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of states at any given time. The FSM can change from one state to another in response to some inputs; the ...