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  2. Krita - Wikipedia

    en.wikipedia.org/wiki/Krita

    Krita (/ ˈ k r iː t ə / KREE-tə) [6] is a free and open-source raster graphics editor designed primarily for digital art and 2D animation.Originally created for Linux, the software also runs on Windows, macOS, Haiku, Android, and ChromeOS, and features an OpenGL-accelerated canvas, colour management support, an advanced brush engine, non-destructive layers and masks, group-based layer ...

  3. List of open file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_open_file_formats

    An open file format is a file format for storing digital data, defined by a published specification usually maintained by a standards organization, and which can be used and implemented by anyone. For example, an open format can be implemented by both proprietary and free and open source software , using the typical software licenses used by each.

  4. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    glTF (Graphics Library Transmission Format or GL Transmission Format and formerly known as WebGL Transmissions Format or WebGL TF) is a standard file format for three-dimensional scenes and models. A glTF file uses one of two possible file extensions: .gltf (JSON/ASCII) or .glb . Both .gltf and .glb files may reference external binary and ...

  5. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    NWF - Navisworks - working format for projects; OBJ – Wavefront .obj file (.obj) OFF – OFF Object file format (.off) OGEX – Open Game Engine Exchange (OpenGEX) format (.ogex) PLY – PLY: Polygon File Format / Stanford Triangle Format (.ply) PRC – Adobe PRC (embedded in PDF files) PRT – PTC Creo part (.prt) POV – POV-Ray document (.pov)

  6. OpenGL Performer - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Performer

    Performer did not have a native file format, merely plugin loaders from 3rd parties such as MultiGen's OpenFlight format loader. Similarly there was no default runtime, there was sample code and the often used and often modified 'perfly' sample application. This probably contributed to its reputation for being difficult to use.

  7. OpenSceneGraph - Wikipedia

    en.wikipedia.org/wiki/OpenSceneGraph

    Integrated FFmpeg support for displaying video file content in 3D applications. PLY file format support; Features in version 2.8.4: [9] VS2010 build support; Features in version 3.0.0: [10] OpenGL ES 1.1, and OpenGL ES 2.0 support; OpenGL 3.x and 4.x support along with associated OpenGL extensions; Support for Android on tablets and phones

  8. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    The current production version (2.1.x) implements OpenGL ES 2.0, 3.0, 3.1 and EGL 1.5, claiming to pass the conformance tests for both. Work was started on then future OpenGL ES 3.0 version, [8] for the newer Direct3D 11 backend. [14] The capability to use ANGLE in a Windows Store app was added in 2014. [11]

  9. Direct Rendering Infrastructure - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering...

    There are two graphics hardware drivers: one resides inside of the X display server.There have been several designs of this driver. The current one splits it in two portions: DIX (Device-Independent X) and DDX (Device-Dependent X) Glamor will simplify the X server, and libGL-fglrx-glx [needs update] could use the libDRM of the radeon open-source driver instead of the proprietary binary blob.