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Microsoft Flight Simulator X is the third most recent major release of Microsoft Flight Simulator, and the last one developed by Aces Game Studio. It includes a graphics engine upgrade and compatibility with preview DirectX 10 and Windows Vista. It was released on October 17, 2006, in North America.
The Standard edition of Flight Simulator includes over 20 flyable aircraft; the Deluxe has five more, and the Premium Deluxe edition has ten additional airplanes compared to the basic version. Most of the aircraft are of American, French, or German origin, with a few manufactured by Austrian, Czech, and Slovenian companies.
Flight Simulator X was released in two editions: Standard and Deluxe. Compared to the Standard Edition, the Deluxe Edition incorporates additional features, including an on-disc software development kit (SDK), three airplanes with the Garmin G1000 Flightdeck, and the ability for the player to act as Air traffic control (ATC) for other online users with a radar screen.
Microsoft Flight Simulator 2000, abbreviated commonly as FS2000, is a flight simulator video game. It was released in late 1999 for Microsoft Windows. A Professional Edition was released alongside the standard edition. It added two airplanes, six cities, and a flight model/instrument panel editor. [3]
Microsoft Flight Simulator began as a set of articles on computer graphics, written by Bruce Artwick throughout 1976, about flight simulation using 3-D graphics. When the editor of the magazine told Artwick that subscribers were interested in purchasing such a program, Artwick founded Sublogic Corporation to commercialize his ideas.
Microsoft Flight Simulator 3 improved the flight experience by adding additional aircraft and airports to the simulated area found in Microsoft Flight Simulator 2.0, as well as improved high-res graphics, and other features lifted from the Amiga/ST versions.