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In computer science, pattern matching is the act of checking a given sequence of tokens for the presence of the constituents of some pattern. In contrast to pattern recognition , the match usually has to be exact: "either it will or will not be a match."
It should only contain pages that are Pattern matching programming languages or lists of Pattern matching programming languages, as well as subcategories containing those things (themselves set categories). Topics about Pattern matching programming languages in general should be placed in relevant topic categories.
Gestalt pattern matching, [1] also Ratcliff/Obershelp pattern recognition, [2] is a string-matching algorithm for determining the similarity of two strings. It was developed in 1983 by John W. Ratcliff and John A. Obershelp and published in the Dr. Dobb's Journal in July 1988.
The bitap algorithm (also known as the shift-or, shift-and or Baeza-Yates-Gonnet algorithm) is an approximate string matching algorithm. The algorithm tells whether a given text contains a substring which is "approximately equal" to a given pattern, where approximate equality is defined in terms of Levenshtein distance – if the substring and pattern are within a given distance k of each ...
Pattern matching programming languages (2 C, 30 P) R. Regular expressions (1 C, 12 P) S. String matching algorithms (1 C, 16 P) Pages in category "Pattern matching"
Generalizations of the same idea can be used to find more than one match of a single pattern, or to find matches for more than one pattern. To find a single match of a single pattern, the expected time of the algorithm is linear in the combined length of the pattern and text, although its worst-case time complexity is the product of the two ...
In computer science, the two-way string-matching algorithm is a string-searching algorithm, discovered by Maxime Crochemore and Dominique Perrin in 1991. [1] It takes a pattern of size m, called a “needle”, preprocesses it in linear time O(m), producing information that can then be used to search for the needle in any “haystack” string, taking only linear time O(n) with n being the ...
In computer science, compressed pattern matching (abbreviated as CPM) is the process of searching for patterns in compressed data with little or no decompression. Searching in a compressed string is faster than searching an uncompressed string and requires less space.