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  2. Search algorithm - Wikipedia

    en.wikipedia.org/wiki/Search_algorithm

    The appropriate search algorithm to use often depends on the data structure being searched, and may also include prior knowledge about the data. Search algorithms can be made faster or more efficient by specially constructed database structures, such as search trees, hash maps, and database indexes. [1] [2] Search algorithms can be classified ...

  3. Best-first search - Wikipedia

    en.wikipedia.org/wiki/Best-first_search

    Best-first search is a class of search algorithms which explores a graph by expanding the most promising node chosen according to a specified rule.. Judea Pearl described best-first search as estimating the promise of node n by a "heuristic evaluation function () which, in general, may depend on the description of n, the description of the goal, the information gathered by the search up to ...

  4. Binary search - Wikipedia

    en.wikipedia.org/wiki/Binary_search

    Binary search Visualization of the binary search algorithm where 7 is the target value Class Search algorithm Data structure Array Worst-case performance O (log n) Best-case performance O (1) Average performance O (log n) Worst-case space complexity O (1) Optimal Yes In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search ...

  5. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    Breadth-first search (BFS) is an algorithm for searching a tree data structure for a node that satisfies a given property. It starts at the tree root and explores all nodes at the present depth prior to moving on to the nodes at the next depth level.

  6. Knuth–Morris–Pratt algorithm - Wikipedia

    en.wikipedia.org/wiki/Knuth–Morris–Pratt...

    In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies sufficient information to determine where the next match could begin, thus bypassing re-examination of previously matched characters.

  7. Prune and search - Wikipedia

    en.wikipedia.org/wiki/Prune_and_search

    Prune and search is a method of solving optimization problems suggested by Nimrod Megiddo in 1983. [ 1 ] The basic idea of the method is a recursive procedure in which at each step the input size is reduced ("pruned") by a constant factor 0 < p < 1 .

  8. Algorithms + Data Structures = Programs - Wikipedia

    en.wikipedia.org/wiki/Algorithms_+_Data...

    Algorithms + Data Structures = Programs [1] is a 1976 book written by Niklaus Wirth covering some of the fundamental topics of system engineering, computer programming, particularly that algorithms and data structures are inherently related. For example, if one has a sorted list one will use a search algorithm optimal for sorted lists.

  9. Boyer–Moore string-search algorithm - Wikipedia

    en.wikipedia.org/wiki/Boyer–Moore_string-search...

    Various implementations exist in different programming languages. In C++ it is part of the Standard Library since C++17 and Boost provides the generic Boyer–Moore search implementation under the Algorithm library. In Go (programming language) there is an implementation in search.go. D (programming language) uses a BoyerMooreFinder for ...