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MonoDevelop has included a C# compiler (an alternative to MSBuild and CSC) since its earliest versions. It currently includes a compiler that supports C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0, and C# 6.0. [13] A customized version of MonoDevelop formerly shipped with Windows and Mac versions of Unity, the game engine by Unity Technologies.
Gtk#, C# wrappers around the underlying GTK and GNOME libraries, written in C and available on Linux, MacOS and Windows. Mono Migration Analyzer (MoMA), a tool which aids Windows .NET developers in finding areas in their code that might not be cross-platform and therefore not work in Mono on Linux and other Unixes. Not upgraded since Mono 2.8 ...
These can be used to develop software that can be ported to multiple computing platforms with no ... C#: Windows, Linux (X11, Wayland), macOS Free: MIT, LGPLv2, GPLv2 ...
SharpDevelop was designed as a free and lightweight alternative to Microsoft Visual Studio, and contains an equivalent feature for almost every essential Visual Studio Express feature and features very similar to those found in Borland Kylix and Delphi, including advanced project management, code editing, application compiling and debugging functionality.
IDE License Windows Linux macOS Other platforms Debugger GUI builder Toolchain Profiler Code coverage Autocomplete Static code analysis GUI-based design Class browser
OpenSilver is an open-source framework designed to facilitate the development of rich internet applications (RIAs) using C# and XAML.It was developed as a successor to Microsoft Silverlight, enabling developers to migrate existing Silverlight applications to the web without rewriting their codebase.
It enables development of cross-platform applications using any .NET language, including C#, F# [10] and VB.NET for Windows, Linux, macOS, iOS, Android and WebAssembly. [11] [12] Avalonia supports multiple renderers, including Direct2D and Skia Graphics Engine, [13] allowing it to operate on a broad range of platforms.
C# Open Source Managed Operating System (Cosmos) is a toolkit for building GUI and command-line based operating systems, written mostly in the programming language C# and small amounts of a high-level assembly language named X#. Cosmos is a backronym, [1] in that the acronym was chosen before the meaning.