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  2. Video game monetization - Wikipedia

    en.wikipedia.org/wiki/Video_game_monetization

    Video game monetization is a type of process that a video game publisher can use to generate revenue from a video game product. The methods of monetization may vary between games, especially when they come from different genres or platforms, but they all serve the same purpose to return money to the game developers, copyright owners, and other ...

  3. List of films based on video games - Wikipedia

    en.wikipedia.org/wiki/List_of_films_based_on...

    The Video Game Revolution: Greg Palmer: PBS: History of Video Games: Unknown: No before than February 2005: Discovery Asia: Game On!: The Unauthorized History of Videogames: Bob Waldman: 2006: CNBC: The story of the video games industry at the Wii and PlayStation 3 console launches I, VIDEOGAME: Unknown: 2007: Discovery: Rise of the Video Game ...

  4. List of highest-grossing films based on video games - Wikipedia

    en.wikipedia.org/wiki/List_of_highest-grossing...

    This is a list of the highest-grossing films based on video games, primarily both live-action and animated films.. As of August 2024, Nintendo's The Super Mario Bros. Movie held the distinction as the highest-grossing video game film, while Pokémon is the highest-grossing video game film franchise and Resident Evil is the highest-grossing video game live-action film franchise.

  5. Video game adaptations in film and television - Wikipedia

    en.wikipedia.org/wiki/Video_game_adaptations_in...

    The Super Mario Bros. Movie, based on the Mario game franchise, holds the highest take of any video game adaptation with US$1.36 billion, and was considered the most profitable film of 2023 by Deadline Hollywood, while the six Resident Evil films hold the highest take for a live-action series of US$1.2 billion on an average production budget ...

  6. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    The video game industry is the tertiary and quaternary sectors of the entertainment industry that specialize in the development, marketing, distribution, monetization, and consumer feedback of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. [1] The video game industry has grown from niche to ...

  7. Buy-to-play - Wikipedia

    en.wikipedia.org/wiki/Buy-to-play

    Buy-to-play, while a form of premium games, generally apply to games where there is continued ongoing content or support from the developer or publisher well beyond the period of purchase, such as through maintenance of online servers or through the production of ongoing content and expansions, as often the case in massively multiplayer online ...

  8. Games as a service - Wikipedia

    en.wikipedia.org/wiki/Games_as_a_service

    In the video game industry, games as a service (GaaS) (also referred to as a live service game) represents providing video games or game content on a continuing revenue model, similar to software as a service. Games as a service are ways to monetize video games either after their initial sale, or to support a free-to-play model. Games released ...

  9. Category:Video game marketing - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_marketing

    This page was last edited on 1 December 2019, at 22:30 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

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