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  2. Computational sociology - Wikipedia

    en.wikipedia.org/wiki/Computational_sociology

    Computational sociology is a branch of sociology that uses computationally intensive methods to analyze and model social phenomena. Using computer simulations, artificial intelligence, complex statistical methods, and analytic approaches like social network analysis, computational sociology develops and tests theories of complex social processes through bottom-up modeling of social interactions.

  3. Computational social science - Wikipedia

    en.wikipedia.org/wiki/Computational_social_science

    It has been applied in areas such as computational economics, computational sociology, computational media analysis, cliodynamics, culturomics, nonprofit studies. [1] It focuses on investigating social and behavioral relationships and interactions using data science approaches (such as machine learning or rule-based analysis), network analysis ...

  4. Social simulation - Wikipedia

    en.wikipedia.org/wiki/Social_simulation

    A social simulation may fall within the rubric of computational sociology which is a recently developed branch of sociology that uses computation to analyze social phenomena. The basic premise of computational sociology is to take advantage of computer simulations (Polhill & Edmonds 2007) in the construction of

  5. Social network analysis - Wikipedia

    en.wikipedia.org/wiki/Social_network_analysis

    There are several key terms associated with social network analysis research in computer-supported collaborative learning such as: density, centrality, indegree, outdegree, and sociogram. Density refers to the "connections" between participants. Density is defined as the number of connections a participant has, divided by the total possible ...

  6. Social computing - Wikipedia

    en.wikipedia.org/wiki/Social_computing

    Social computing is an area of computer science that is concerned with the intersection of social behavior and computational systems. It is based on creating or recreating social conventions and social contexts through the use of software and technology.

  7. Social science - Wikipedia

    en.wikipedia.org/wiki/Social_science

    It is an application of pedagogy, a body of theoretical and applied research relating to teaching and learning and draws on many disciplines such as psychology, philosophy, computer science, linguistics, neuroscience, sociology and anthropology. [25]

  8. Sociology - Wikipedia

    en.wikipedia.org/wiki/Sociology

    Sociology is the scientific study of human society that focuses on society, human social behavior, patterns of social relationships, social interaction, and aspects of culture associated with everyday life.

  9. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]