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  2. Association (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Association_(object...

    In object-oriented programming, association defines a relationship between classes of objects that allows one object instance to cause another to perform an action on its behalf.

  3. Adaptive neuro fuzzy inference system - Wikipedia

    en.wikipedia.org/wiki/Adaptive_neuro_fuzzy...

    An adaptive neuro-fuzzy inference system or adaptive network-based fuzzy inference system (ANFIS) is a kind of artificial neural network that is based on Takagi–Sugeno fuzzy inference system.

  4. Low-rank approximation - Wikipedia

    en.wikipedia.org/wiki/Low-rank_approximation

    In mathematics, low-rank approximation refers to the process of approximating a given matrix by a matrix of lower rank. More precisely, it is a minimization problem, in which the cost function measures the fit between a given matrix (the data) and an approximating matrix (the optimization variable), subject to a constraint that the approximating matrix has reduced rank.

  5. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. [33] Python is dynamically type-checked and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional ...

  6. Instance-based learning - Wikipedia

    en.wikipedia.org/wiki/Instance-based_learning

    In machine learning, instance-based learning (sometimes called memory-based learning [1]) is a family of learning algorithms that, instead of performing explicit generalization, compare new problem instances with instances seen in training, which have been stored in memory.

  7. Decision tree pruning - Wikipedia

    en.wikipedia.org/wiki/Decision_tree_pruning

    Pruning processes can be divided into two types (pre- and post-pruning). Pre-pruning procedures prevent a complete induction of the training set by replacing a stop criterion in the induction algorithm (e.g. max. Tree depth or information gain (Attr)> minGain).

  8. Painter's algorithm - Wikipedia

    en.wikipedia.org/wiki/Painter's_algorithm

    A fractal landscape being rendered using the painter's algorithm on an Amiga. The painter's algorithm (also depth-sort algorithm and priority fill) is an algorithm for visible surface determination in 3D computer graphics that works on a polygon-by-polygon basis rather than a pixel-by-pixel, row by row, or area by area basis of other Hidden-Surface Removal algorithms.

  9. Space–time tradeoff - Wikipedia

    en.wikipedia.org/wiki/Space–time_tradeoff

    A common situation is an algorithm involving a lookup table: an implementation can include the entire table, which reduces computing time, but increases the amount of memory needed, or it can compute table entries as needed, increasing computing time, but reducing memory requirements.