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He differentiated between 0-0r (right) and 0-0l (left). The 0-0-0 notation for queenside castling was introduced in 1837 by Aaron Alexandre. [17] The practice was adopted in the first edition (1843) of the influential Handbuch des Schachspiels and soon became standard.
In chess, the Dragon Variation [1] is one of the main lines of the Sicilian Defence and begins with the moves: . 1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 g6. In the Dragon, Black's bishop is fianchettoed on g7, castling on the king's side while aiming the bishop at the center and queenside.
castling into it A situation where one side castles and a result is that the king is in more danger at the destination than on the initial square, either immediately or because lines and diagonals can be more readily opened against it. [69] castling long Castling queenside; in chess notation: 0-0-0. [67] Also called long castling. [70] castling ...
The idea is to eventually counterattack on the g1–a7 diagonal with a move like ...Qb6, preventing White from castling. [23] An example line would be 6...g6 7.Nf3 Bg7 8.a4 Nc6 (note 8...Nc6 as opposed to the usual Najdorf ...Nbd7, as c6 is a more flexible square for the knight with a queen on b6) 9.Bd3 Qb6.
Castling with the h-file rook is known as castling kingside or short castling (denoted 0-0 in algebraic notation), while castling with the a-file rook is known as castling queenside or long castling (denoted 0-0-0).
The Richter–Veresov Attack (or Veresov Opening) is a chess opening that begins with the moves: . 1. d4 d5 2. Nc3 Nf6 3. Bg5. It is also often reached by transposition, for example 1.d4 Nf6 2.Nc3 d5 3.Bg5 (the most common move order), 1.d4 Nf6 2.Bg5 d5 3.Nc3, or 1.Nc3 Nf6 2.d4 d5 3.Bg5.
A form of long algebraic notation (without piece names) is also used by the Universal Chess Interface (UCI) standard, which is a common way for graphical chess programs to communicate with chess engines, e.g. e2e4, e1g1 (castling), e7e8q (promotion).
Castling is indicated by the special notations 0-0 for kingside castling and 0-0-0 for queenside castling. A move that places the opponent's king in check usually has the notation "+" suffixed. Checkmate can be indicated by suffixing "#".