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  2. Educational data mining - Wikipedia

    en.wikipedia.org/wiki/Educational_data_mining

    While the analysis of educational data is not itself a new practice, recent advances in educational technology, including the increase in computing power and the ability to log fine-grained data about students' use of a computer-based learning environment, have led to an increased interest in developing techniques for analyzing the large amounts of data generated in educational settings.

  3. Worked-example effect - Wikipedia

    en.wikipedia.org/wiki/Worked-example_effect

    The worked-example effect is a learning effect predicted by cognitive load theory. [1] [full citation needed] Specifically, it refers to improved learning observed when worked examples are used as part of instruction, compared to other instructional techniques such as problem-solving [2] [page needed] and discovery learning.

  4. Problem-based learning - Wikipedia

    en.wikipedia.org/wiki/Problem-based_learning

    Problem-based learning (PBL) is a teaching method in which students learn about a subject through the experience of solving an open-ended problem found in trigger material. The PBL process does not focus on problem solving with a defined solution, but it allows for the development of other desirable skills and attributes.

  5. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [1]

  6. Problem structuring methods - Wikipedia

    en.wikipedia.org/wiki/Problem_structuring_methods

    An early literature review of problem structuring proposed grouping the texts reviewed into "four streams of thought" that describe some major differences between methods: [21] the checklist stream, which is step-by-step technical problem solving (not problem structuring as it came to be defined in PSMs, so this stream does not apply to PSMs),

  7. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    The first is challenge-based learning/problem-based learning, the second is place-based education, and the third is activity-based learning. Challenge-based learning is "an engaging multidisciplinary approach to teaching and learning that encourages students to leverage the technology they use in their daily lives to solve real-world problems ...

  8. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Wikimedia Taiwan 10 Anniversary Conference Combining the Education and Wikimedia in Taiwan Taking the Higher Education as an Example. Online college course enrollment has seen a 29% increase in enrollment with nearly one-third of all college students, or an estimated 6.7 million students are currently enrolled in online classes.

  9. Test functions for optimization - Wikipedia

    en.wikipedia.org/wiki/Test_functions_for...

    The artificial landscapes presented herein for single-objective optimization problems are taken from Bäck, [1] Haupt et al. [2] and from Rody Oldenhuis software. [3] Given the number of problems (55 in total), just a few are presented here. The test functions used to evaluate the algorithms for MOP were taken from Deb, [4] Binh et al. [5] and ...