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Earthquake simulation applies a real or simulated vibrational input to a structure that possesses the essential features of a real seismic event. Earthquake simulations are generally performed to study the effects of earthquakes on man-made engineered structures, or on natural features which may present a hazard during an earthquake.
QuakeSim is a NASA project for modeling earthquake fault systems.It was started in 2001 with NASA funding as a follow-up to the General Earthquake Models (GEM) initiative. The multi-scale nature of earthquakes requires integrating data types and models to fully simulate and understand the earthquake process.
The centrifuge capacity in terms of the maximum acceleration multiplied by the maximum payload is 53 g x 4500 kg = 240 g-tonnes. The NEES centrifuge at the Center for Earthquake Engineering Simulation (CEES) at Rensselaer Polytechnic Institute has a nominal radius, 2.7 m, which is the distance between the center of payload and the centrifuge axis.
The Triaxial Earthquake and Shock Simulator (TESS) is [1] an experimental 3-dimensional "shake table," is used to test the ability of systems and facilities to survive under realistic conditions of weapons-induced shock and vibration, and earthquake ground motion. TESS serves in a wide variety of testing roles, including testing shock ...
OpenSees (the Open System for Earthquake Engineering Simulation) is an object-oriented software framework created during the National Science Foundation-sponsored era (1997-2007) of the Pacific Earthquake Engineering Research () Center.
It is routinely used to provide post-earthquake situational awareness for emergency management and response and for damage and loss estimation. ShakeMap is also the primary shaking hazard input for many other downstream USGS earthquake products, including ShakeCast's assessments of critical facilities, PAGER 's societal losses, and estimates of ...
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PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]