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  2. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object.It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables.

  3. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    The Math object contains various math-related constants (for example, π) and functions (for example, cosine). (Note that the Math object has no constructor, unlike Array or Date. All its methods are "static", that is "class" methods.) All the trigonometric functions use angles expressed in radians, not degrees or grads.

  4. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    END OBJECT. END CLASS name. INTERFACE-ID. name ... ABAP Objects methods constructor ... JavaScript function name ...

  5. JavaScript - Wikipedia

    en.wikipedia.org/wiki/JavaScript

    This is an accepted version of this page This is the latest accepted revision, reviewed on 18 January 2025. High-level programming language Not to be confused with Java (programming language), Javanese script, or ECMAScript. JavaScript Screenshot of JavaScript source code Paradigm Multi-paradigm: event-driven, functional, imperative, procedural, object-oriented Designed by Brendan Eich of ...

  6. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes.

  7. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.

  8. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...

  9. Mixin - Wikipedia

    en.wikipedia.org/wiki/Mixin

    Mixins first appeared in Symbolics's object-oriented Flavors system (developed by Howard Cannon), which was an approach to object-orientation used in Lisp Machine Lisp.The name was inspired by Steve's Ice Cream Parlor in Somerville, Massachusetts: [1] The owner of the ice cream shop offered a basic flavor of ice cream (vanilla, chocolate, etc.) and blended in a combination of extra items (nuts ...