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  2. Static mesh - Wikipedia

    en.wikipedia.org/wiki/Static_mesh

    Static meshes are polygon meshes which constitute a major part of map architecture in many game engines, including Unreal Engine, Source, and Unity. The word "static" refers only to the fact that static meshes can't be vertex animated , as they can be moved, scaled, or reskinned in real-time.

  3. Unreal Engine 5 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_5

    Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...

  4. Constructive solid geometry - Wikipedia

    en.wikipedia.org/wiki/Constructive_solid_geometry

    The Quake engine and Unreal Engine both use this system, as does Hammer (the native Source engine level editor), and Torque Game Engine/Torque Game Engine Advanced. CSG is popular because a modeler can use a set of relatively simple objects to create very complicated geometry. [ 3 ]

  5. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  6. Unreal Engine 2 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_2

    Unreal Engine 2 (UE2) is the second version of Unreal Engine developed by Epic Games. Unreal Engine 2 transitioned the engine from software rendering to hardware rendering and brought support for multiple platforms like the PS2. The first game using UE2 was released in 2002 and its last update was shipped in 2005. It was succeeded by Unreal ...

  7. Wright R-3350 Duplex-Cyclone - Wikipedia

    en.wikipedia.org/wiki/Wright_R-3350_Duplex-Cyclone

    Mechanics nicknamed them Parts Recovery Turbines, since the increased exhaust heat meant a return to the engine destroying exhaust valves. The fuel burn for the PRT-equipped aircraft was nearly the same as the older Pratt and Whitney R-2800, while producing more useful power. [5] Effective 15 October 1957 a DA-3/DA-4 engine cost $88,200. [6]

  8. Mercedes-Benz M275 engine - Wikipedia

    en.wikipedia.org/wiki/Mercedes-Benz_M275_engine

    It is loosely based on the M137 naturally aspirated V12 sold between 1998 and 2002, and retains its SOHC, 3 valves per cylinder, twin-spark ignition layout, but differs with the addition of structural reinforcements to the engine block for improved rigidity which in turn yields greater reliability. The M275 V12 Bi-Turbo engine was modified with ...

  9. MT Framework - Wikipedia

    en.wikipedia.org/wiki/MT_Framework

    MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine.