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Critter is a cross-platform UCI chess engine by Slovakian programmer Richard Vida which is free for non-commercial use. The engine has achieved top five on most official chess engine Elo rating lists.
Released in an ad-supported free download version in 2007 for a limited time; available to US residents only. [119] Wild Metal Country (1999), was released as freeware in 2004 [120] but is no longer available on the download page. Zero Tolerance (1994), a first person shooter developed by Technopop for Sega Mega Drive/Genesis.
By design, UCI assigns some tasks to the user interface (i.e., presentation layer) which have traditionally been handled by the engine (at the business layer) itself. [ citation needed ] Most notably, the opening book is usually expected to be handled by the UI , by simply selecting moves to play until it is out of book, and only then starting ...
The notation screen from Sargon I for the Apple II. When magnetic media publishing became widely available, a US Navy petty officer, Paul Lohnes, ported Sargon to the TRS-80, altering the graphics, input, and housekeeping routines but leaving the Spracklens' chess-playing algorithm intact.
Komodo and Dragon by Komodo Chess (also known as Dragon or Komodo Dragon) are UCI chess engines developed by Komodo Chess, [1] which is a part of Chess.com. [2] The engines were originally authored by Don Dailey and GM Larry Kaufman. Dragon is a commercial chess engine, but Komodo is free for non-commercial use. [3]
Houdini is a UCI chess engine developed by Belgian programmer Robert Houdart. It is a derivative of open-source engines IPPOLIT /RobboLito, Stockfish , and Crafty . Versions up to 1.5a are available for non-commercial use, while 2.0 and later are commercial only.
At the World Computer Chess Championship in Reykjavík in 2005, Fruit 2.2 scored 8.5 out of 11, finishing in second place behind Zappa.. Until Version 2.1 (Peach), Fruit was free and open-source software subject to the requirements of the GNU General Public License and as such contributed much to the development in computer chess in recent years.
HIARCS is a proprietary UCI chess engine developed by Mark Uniacke. [1] Its name is an acronym standing for higher intelligence auto-response chess system.Because Hiarcs is written portable in C, it is available on multiple platforms such as Pocket PC, Palm OS, PDAs, iOS, Microsoft Windows and Mac OS X.