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  2. Logic puzzle - Wikipedia

    en.wikipedia.org/wiki/Logic_puzzle

    Another form of logic puzzle, popular among puzzle enthusiasts and available in magazines dedicated to the subject, is a format in which the set-up to a scenario is given, as well as the object (for example, determine who brought what dog to a dog show, and what breed each dog was), certain clues are given ("neither Misty nor Rex is the German Shepherd"), and then the reader fills out a matrix ...

  3. Procedural rhetoric - Wikipedia

    en.wikipedia.org/wiki/Procedural_rhetoric

    Procedural rhetoric or simulation rhetoric [1] is a rhetorical concept that explains how people learn through the authorship of rules and processes. The theory argues that games can make strong claims about how the world works—not simply through words or visuals but through the processes they embody and models they construct.

  4. Prophylaxis (chess) - Wikipedia

    en.wikipedia.org/wiki/Prophylaxis_(chess)

    In chess, prophylaxis consists of a move or series of moves done by a player to prevent their opponent from taking some action. Such preventive moves, or prophylactic moves, aim not only to improve one's position but also to restrict the opponent in improving their own.

  5. 500 (ball game) - Wikipedia

    en.wikipedia.org/wiki/500_(ball_game)

    The game can be played using a frisbee instead of the ball. [5] Mystery Ball (also known as mystery box) is a variation based on the same premise, but along with calling out a number of points, the thrower has the ability to instead call out "mystery ball/mystery box." Once a player has the ball, the thrower says what the mystery ball/mystery ...

  6. Hopscotch - Wikipedia

    en.wikipedia.org/wiki/Hopscotch

    A manuscript Book of Games compiled between 1635 and 1672 by Francis Willughby refers to 'Scotch Hopper‥. They play with a piece of tile or a little flat piece of lead, upon a boarded floor, or any area divided into oblong figures like boards'. [21] In Poor Robin's Almanack for 1677, the game is referred to as "Scotch-hoppers". The entry ...

  7. Play (activity) - Wikipedia

    en.wikipedia.org/wiki/Play_(activity)

    An "exergame" is a game that incorporates some physical movement but is not formal exercise. Such games increase one's heart rate to the level of aerobics exercise and result in significant improvements in mental faculties such as math and recall memory. [79] Playing video games is one of the most common mediums of play for children and adults ...

  8. Cognitive hierarchy theory - Wikipedia

    en.wikipedia.org/wiki/Cognitive_Hierarchy_Theory

    However, many games, both real and contrived, do not result in the equilibrium predicted by standard analytic methods. The standard solution to the Keynesian Beauty Contest is determined by iterated elimination of dominated strategies. Using the example above, a fully rational player will observe that the most the number could be is 50.

  9. GNS theory - Wikipedia

    en.wikipedia.org/wiki/GNS_theory

    GNS theory is an informal field of study developed by Ron Edwards which attempts to create a unified theory of how role-playing games work. Focused on player behavior, in GNS theory participants in role-playing games organize their interactions around three categories of engagement: Gamism, Narrativism and Simulation.