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Choice of design depends on the goals: when designing a compiler, if fast compilation is the key priority, a one-pass compiler is faster than a multi-pass compiler (assuming same work), but if speed of output code is the goal, a slower multi-pass compiler fulfills the goal better, even though it takes longer itself. Choice of platform and ...
In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be involved:
See the main article at Performance engineering. Performance engineering is the discipline encompassing roles, skills, activities, practices, tools, and deliverables used to meet the non-functional requirements of a designed system, such as increase business revenue, reduction of system failure, delayed projects, and avoidance of unnecessary usage of resources or work.
Step #3: Add more RAM to your hardware. RAM is a temporary memory used by your computer's operating system and helps your programs run smoothly.
Step #3: Add more RAM to your hardware. RAM is a temporary memory used by your computer's operating system and helps your programs run smoothly.
All functions have a computational complexity in time (i.e. they take time to execute) and in space. Although a space–time tradeoff occurs (i.e., space used is speed gained), this differs from some other optimizations that involve time-space trade-off, such as strength reduction, in that memoization is a run-time rather than compile-time ...
Speculative execution is an optimization technique where a computer system performs some task that may not be needed. Work is done before it is known whether it is actually needed, so as to prevent a delay that would have to be incurred by doing the work after it is known that it is needed.
Also simply application or app. Computer software designed to perform a group of coordinated functions, tasks, or activities for the benefit of the user. Common examples of applications include word processors, spreadsheets, accounting applications, web browsers, media players, aeronautical flight simulators, console games, and photo editors. This contrasts with system software, which is ...