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  2. Simpson's rule - Wikipedia

    en.wikipedia.org/wiki/Simpson's_rule

    Download as PDF; Printable version ... (This derivation is essentially a less rigorous version of the quadratic interpolation derivation, where one saves significant ...

  3. Polynomial interpolation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_interpolation

    Polynomial interpolation also forms the basis for algorithms in numerical quadrature (Simpson's rule) and numerical ordinary differential equations (multigrid methods). In computer graphics, polynomials can be used to approximate complicated plane curves given a few specified points, for example the shapes of letters in typography.

  4. Inverse quadratic interpolation - Wikipedia

    en.wikipedia.org/.../Inverse_quadratic_interpolation

    In numerical analysis, inverse quadratic interpolation is a root-finding algorithm, meaning that it is an algorithm for solving equations of the form f(x) = 0. The idea is to use quadratic interpolation to approximate the inverse of f. This algorithm is rarely used on its own, but it is important because it forms part of the popular Brent's method.

  5. Brent's method - Wikipedia

    en.wikipedia.org/wiki/Brent's_method

    In the sixth iteration, we cannot use inverse quadratic interpolation because b 5 = b 4. Hence, we use linear interpolation between (a 5, f(a 5)) = (−3.35724, −6.78239) and (b 5, f(b 5)) = (−2.71449, 3.93934). The result is s = −2.95064, which satisfies all the conditions. But since the iterate did not change in the previous step, we ...

  6. Interpolation - Wikipedia

    en.wikipedia.org/wiki/Interpolation

    The simplest interpolation method is to locate the nearest data value, and assign the same value. In simple problems, this method is unlikely to be used, as linear interpolation (see below) is almost as easy, but in higher-dimensional multivariate interpolation, this could be a favourable choice for its speed and simplicity.

  7. QUICK scheme - Wikipedia

    en.wikipedia.org/wiki/Quick_scheme

    In computational fluid dynamics QUICK, which stands for Quadratic Upstream Interpolation for Convective Kinematics, is a higher-order differencing scheme that considers a three-point upstream weighted by quadratic interpolation for the cell face values.

  8. List of numerical analysis topics - Wikipedia

    en.wikipedia.org/wiki/List_of_numerical_analysis...

    Muller's method — based on quadratic interpolation at last three iterates; Sidi's generalized secant method — higher-order variants of secant method; Inverse quadratic interpolation — similar to Muller's method, but interpolates the inverse; Brent's method — combines bisection method, secant method and inverse quadratic interpolation

  9. Muller's method - Wikipedia

    en.wikipedia.org/wiki/Muller's_method

    Muller's method is a root-finding algorithm, a numerical method for solving equations of the form f(x) = 0.It was first presented by David E. Muller in 1956.. Muller's method proceeds according to a third-order recurrence relation similar to the second-order recurrence relation of the secant method.