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  2. Klipper (firmware) - Wikipedia

    en.wikipedia.org/wiki/Klipper_(firmware)

    Klipper is set up on a computer running Linux (such as Raspberry Pi), and in addition, appropriate firmware must be flashed onto the printer's microcontroller. Configuration is done through a text-based configuration file, which allows for customization and control of the printer's behavior. To interact with Klipper, the user needs an interface.

  3. Tessellation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Tessellation_(computer...

    An algorithm generating a mesh is typically controlled by the above three and other parameters. Some types of computer analysis of a constructed design require an adaptive mesh refinement, which is a mesh made finer (using stronger parameters) in regions where the analysis needs more detail. [1] [2]

  4. Adaptive mesh refinement - Wikipedia

    en.wikipedia.org/wiki/Adaptive_mesh_refinement

    Adaptive mesh refinement (AMR) changes the spacing of grid points, to change how accurately the solution is known in that region. In the shallow water example, the grid might in general be spaced every few feet—but it could be adaptively refined to have grid points every few inches in places where there are large waves.

  5. ANT (network) - Wikipedia

    en.wikipedia.org/wiki/ANT_(network)

    Point-to-point, star, tree, mesh [3] Mesh: Point-to-point, scatternet Point-to-point, star, mesh Mesh Band 2.4 GHz 2.4 GHz and 900 MHz (varies slightly per country) 2.4 GHz 2.4 GHz 2.4 GHz (+ sub-GHz for Zigbee PRO) Range 30 metres at 0 dBm [11] 10–100 metres 1–100 metres 10–600 metres in air (Bluetooth 5) 10–100 metres Max data rate

  6. Mesh generation - Wikipedia

    en.wikipedia.org/wiki/Mesh_generation

    There is an infinite variety of geometry found in nature and man-made objects. Many mesh generation researchers were first users of meshes. Mesh generation continues to receive widespread attention, support and funding because the human-time to create a mesh dwarfs the time to set up and solve the calculation once the mesh is finished.

  7. Bluetooth mesh networking - Wikipedia

    en.wikipedia.org/wiki/Bluetooth_mesh_networking

    Silvair Mesh Models [8] Silvair, Inc. July 26, 2017: 99282 Profile Subsystem Wireless Gecko Mesh Profile [9] Silicon Laboratories: September 21, 2017: 101318 Profile Subsystem CYW-MESH 1.0 [10] Cypress Semiconductor Corporation: October 3, 2017: 101726 Component (Tested) Qualcomm Bluetooth Mesh Model [11] Qualcomm Technologies International ...

  8. Adaptive Simulations - Wikipedia

    en.wikipedia.org/wiki/Adaptive_Simulations

    The product innovation behind Adaptive Simulations is enabled by adaptive algorithms, based on the research experiments in the areas of numerical analysis, Computational Fluid Dynamics (CFD) and computer science at KTH Institute. These adaptive algorithms are said to make the simulation process less complex, for the inexperienced users. [1] [9 ...

  9. Adaptive scalable texture compression - Wikipedia

    en.wikipedia.org/wiki/Adaptive_scalable_texture...

    Adaptive scalable texture compression (ASTC) is a lossy block-based texture compression algorithm developed by Jørn Nystad et al. of ARM Ltd. and AMD. [ 1 ] Full details of ASTC were first presented publicly at the High Performance Graphics 2012 conference, in a paper by Olson et al. entitled "Adaptive Scalable Texture Compression".