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  2. Noise figure - Wikipedia

    en.wikipedia.org/wiki/Noise_figure

    Noise figure (NF) and noise factor (F) are figures of merit that indicate degradation of the signal-to-noise ratio (SNR) that is caused by components in a signal chain.These figures of merit are used to evaluate the performance of an amplifier or a radio receiver, with lower values indicating better performance.

  3. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.

  4. Noise (signal processing) - Wikipedia

    en.wikipedia.org/wiki/Noise_(signal_processing)

    A long list of noise measures have been defined to measure noise in signal processing: in absolute terms, relative to some standard noise level, or relative to the desired signal level. They include: Dynamic range, often defined by inherent noise level; Signal-to-noise ratio (SNR), ratio of noise power to signal power

  5. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  6. Perlin noise - Wikipedia

    en.wikipedia.org/wiki/Perlin_noise

    Two-dimensional slice through 3D Perlin noise at z = 0. Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures.

  7. Noise floor - Wikipedia

    en.wikipedia.org/wiki/Noise_floor

    The noise floor limits the smallest measurement that can be taken with certainty since any measured amplitude can on average be no less than the noise floor. A common way to lower the noise floor in electronics systems is to cool the system to reduce thermal noise, when this is the major noise source. In special circumstances, the noise floor ...

  8. Simulation noise - Wikipedia

    en.wikipedia.org/wiki/Simulation_noise

    Simulation noise is a function that creates a divergence-free vector field. This signal can be used in artistic simulations for the purpose of increasing the perception of extra detail. The function can be calculated in three dimensions by dividing the space into a regular lattice grid.

  9. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...