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This help-page, Help:Lua debugging, explains issues of writing Lua script and debugging the source code, to remove errors or improve performance. Because Lua is a "semi-compiled" interpreted language, it does not prescreen for all common syntax errors, nor detect misspelled variables, which are only found at runtime when seeing the " Script ...
Lua 1.0 was designed in such a way that its object constructors, being then slightly different from the current light and flexible style, incorporated the data-description syntax of SOL (hence the name Lua: Sol meaning "Sun" in Portuguese, and Lua meaning "Moon").
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The Lua language has allowed misspelled, or uninitialized, variables to be used in a script which can eventually cause "script error" while giving no other indication of the misspelled name or invalid data.
Lua patterns are not even a subset of regular expressions, as there are also discrepancies, like Lua using the escape character % instead of \,, and additions, like Lua providing -as a non-greedy version of *. Here is a list of some of the things that Lua patterns lack compared to regular expressions:
ZeroBrane Studio is a cross-platform application written in Lua that runs on Windows (Windows XP+), Linux, and macOS (10.9+) operating systems. It uses the wxWidgets toolkit and the Scintilla component for file editing.
Download as PDF ; Printable version; In other projects ... obtained and logged by Dr. Watson is the information needed by technical support personnel to diagnose a ...
The Stratagus engine is a 2D engine based on cross-platform open-source libraries like SDL, gzip, bzip2 and others.. Basing on Lua as their primary scripting language, virtually all the abilities in the engine have been made available to the users of Stratagus for easy modding, removing the need to change the original C/C++ source.