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In version control systems, a repository is a data structure that stores metadata for a set of files or directory structure. [1] Depending on whether the version control system in use is distributed, like Git or Mercurial, or centralized, like Subversion, CVS, or Perforce, the whole set of information in the repository may be duplicated on every user's system or may be maintained on a single ...
Repository model, the relationship between copies of the source code repository. Client–server, users access a master repository via a client; typically, their local machines hold only a working copy of a project tree. Changes in one working copy must be committed to the master repository before they are propagated to other users.
git clone [URL], which clones, or duplicates, a git repository from an external URL. git add [file], which adds a file to git's working directory (files about to be committed). git commit -m [commit message], which commits the files from the current working directory (so they are now part of the repository's history). A .gitignore file may be ...
A distributed model is generally better suited for large projects with partly independent developers, such as the Linux Kernel.It allows developers to work in independent branches and apply changes that can later be committed, audited and merged (or rejected) [9] by others.
Repository model, how working and shared source code is handled Shared, all developers use the same file system Client–server , users access a master repository server via a client ; typically, a client machine holds only a working copy of a project tree; changes in one working copy are committed to the master repository before becoming ...
Darcs is a distributed version control system created by David Roundy.Key features include the ability to choose which changes to accept from other repositories, interaction with either other local (on-disk) repositories or remote repositories via SSH, HTTP, or email, and an unusually interactive interface.
Version control (also known as revision control, source control, and source code management) is the software engineering practice of controlling, organizing, and tracking different versions in history of computer files; primarily source code text files, but generally any type of file.
Unity Version Control is a client/server system although in current terms of version control it can also be defined as a distributed revision control system, due to its ability to have very lightweight servers on the developer computer and push and pull branches between servers (similar to what Git and Mercurial do).