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  2. Forge of Empires - Wikipedia

    en.wikipedia.org/wiki/Forge_of_Empires

    Forge of Empires is a browser-based strategy game developed by InnoGames. It was first launched on closed beta on 29 March 2012. [1] [2] The game was initially released on 17 April 2012 (open beta phase). [3] In 2013, a television advertising campaign helped the game reach 10 million user registrations. [4]

  3. Martin Wallace (game designer) - Wikipedia

    en.wikipedia.org/wiki/Martin_Wallace_(game_designer)

    Eventually German companies picked up a few of his games, such as Und Tschüss, Volldampf, and Tempus. [1] He has also published a number of games through his own company, Warfrog. [1] These include such titles as Struggle of Empires and Princes of the Renaissance. Wallace is the founder and chief designer of Treefrog (former Warfrog) Games.

  4. Forgotten Empires - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Empires

    Subsequently, in collaboration with SkyBox Labs, the expansion titled Age of Empires II HD: The Forgotten was released a few months later. [3] After this success, Forgotten Empires and Microsoft Studios co-developed The African Kingdoms and Rise of the Rajas, two further Age of Empires II HD expansion packs. [4]

  5. Matrix Games - Wikipedia

    en.wikipedia.org/wiki/Matrix_Games

    Matrix Games was founded by David Heath and Shaun Wallace in 1999 in Staten Island, New York City.As of January 2010, Matrix Games has published over 75 titles. Matrix has in-house artists, programmers, and producers which all take active roles in projects of smaller wargame developers who lack the resources to hire full-time staff otherwise.

  6. Genie Engine - Wikipedia

    en.wikipedia.org/wiki/Genie_Engine

    Age of Empires using the Genie Engine The Rise of Rome using the Genie Engine Age of Empires II using the Genie Engine The Conquerors using the Genie Engine. The Genie Engine is a game engine developed by Ensemble Studios and used in several computer games, such as Age of Empires, Age of Empires II and its expansions (but is not used in other Ensemble Studios games) and Star Wars: Galactic ...

  7. Age of Empires III: Definitive Edition - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires_III:...

    Gameplay of Age of Empires III: Definitive Edition. The core gameplay elements are shared heavily with the original, but Definitive Edition builds upon it. The remaster includes new 4K Ultra HD graphics, rebuilt 3D assets, improved destruction animations on buildings, a spectator mode, an overhauled and scalable UI, mod support, new server-based online multiplayer with cross-network play, new ...

  8. Empire Earth - Wikipedia

    en.wikipedia.org/wiki/Empire_Earth

    The games in the series are historical RTS games that are similar to Age of Empires. [2] Rick Goodman, who designed Empire Earth and Empires: Dawn of the Modern World, was one of the lead designers of Age of Empires. The games use the Titan and Titan 2.0 engine, which was sold after Stainless Steel Studios closed.

  9. Age of Empires: The Rise of Rome - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires:_The_Rise...

    The Rise of Rome was created by the Age of Empires development team at Ensemble Studios, [10] with design led by Sandy Petersen, a scenario designer from the original game. [11] [12] The expansion was conceived to provide the studio with additional time to complete the development of the game's sequel, Age of Empires II: The Age of Kings, delayed from its originally planned release in 1998. [13]