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  2. Z-order curve - Wikipedia

    en.wikipedia.org/wiki/Z-order_curve

    The Z-ordering can be used to efficiently build a quadtree (2D) or octree (3D) for a set of points. [4] [5] The basic idea is to sort the input set according to Z-order.Once sorted, the points can either be stored in a binary search tree and used directly, which is called a linear quadtree, [6] or they can be used to build a pointer based quadtree.

  3. Space-filling curve - Wikipedia

    en.wikipedia.org/wiki/Space-filling_curve

    The two subcurves intersect if the intersection of the two images is non-empty. One might be tempted to think that the meaning of curves intersecting is that they necessarily cross each other, like the intersection point of two non-parallel lines, from one side to the other. However, two curves (or two subcurves of one curve) may contact one ...

  4. Minimum bounding box algorithms - Wikipedia

    en.wikipedia.org/wiki/Minimum_bounding_box...

    The minimal enclosing box of the regular tetrahedron is a cube, with side length 1/ √ 2 that of the tetrahedron; for instance, a regular tetrahedron with side length √ 2 fits into a unit cube, with the tetrahedron's vertices lying at the vertices (0,0,0), (0,1,1), (1,0,1) and (1,1,0) of the unit cube. [7]

  5. Trilinear interpolation - Wikipedia

    en.wikipedia.org/wiki/Trilinear_interpolation

    Trilinear interpolation as two bilinear interpolations followed by a linear interpolation. Trilinear interpolation is a method of multivariate interpolation on a 3-dimensional regular grid . It approximates the value of a function at an intermediate point ( x , y , z ) {\displaystyle (x,y,z)} within the local axial rectangular prism linearly ...

  6. Marching squares - Wikipedia

    en.wikipedia.org/wiki/Marching_squares

    In computer graphics, marching squares is an algorithm that generates contours for a two-dimensional scalar field (rectangular array of individual numerical values). A similar method can be used to contour 2D triangle meshes. The contours can be of two kinds: Isolines – lines following a single data level, or isovalue.

  7. Bicubic interpolation - Wikipedia

    en.wikipedia.org/wiki/Bicubic_interpolation

    To find either of the single derivatives, or , using that method, find the slope between the two surrounding points in the appropriate axis. For example, to calculate f x {\displaystyle f_{x}} for one of the points, find f ( x , y ) {\displaystyle f(x,y)} for the points to the left and right of the target point and calculate their slope, and ...

  8. Ramer–Douglas–Peucker algorithm - Wikipedia

    en.wikipedia.org/wiki/Ramer–Douglas–Peucker...

    In the worst case, i = 1 or i = n − 2 at each recursive invocation yields a running time of O(n 2). In the best case, i = ⁠ n / 2 ⁠ or i = ⁠ n ± 1 / 2 ⁠ at each recursive invocation yields a running time of O(n log n). Using (fully or semi-) dynamic convex hull data structures, the simplification performed by the algorithm can be ...

  9. Affine transformation - Wikipedia

    en.wikipedia.org/wiki/Affine_transformation

    Let X be an affine space over a field k, and V be its associated vector space. An affine transformation is a bijection f from X onto itself that is an affine map; this means that a linear map g from V to V is well defined by the equation () = (); here, as usual, the subtraction of two points denotes the free vector from the second point to the first one, and "well-defined" means that ...