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  2. Gmsh - Wikipedia

    en.wikipedia.org/wiki/Gmsh

    Gmsh is a finite-element mesh generator developed by Christophe Geuzaine and Jean-François Remacle. Released under the GNU General Public License, Gmsh is free software. Gmsh contains 4 modules: for geometry description, meshing, solving and post-processing. Gmsh supports parametric input and has advanced visualization mechanisms.

  3. List of common 3D test models - Wikipedia

    en.wikipedia.org/wiki/List_of_common_3D_test_models

    Catmull-Clark control mesh, quadrangulation, triangulation, vector texture, and bitmap texture. All meshes are manifold, genus-0 embeddings. 3DBenchy: 2015 Creative Tools cartoon boat 112,569 verts (225,154 tris) CC By ND 4.0 [10] Specifically designed for testing the accuracy and capabilities of 3D printers

  4. OpenVSP - Wikipedia

    en.wikipedia.org/wiki/OpenVSP

    Besides the geometry modeler, OpenVSP contains multiple tools that help with aerodynamic or structural analysis of models. The tools available are: CompGeom - mesh generation tool that can handle model intersection and trimming; An OpenVSP HL-20 model alongside its unstructured mesh generated using the CompGeom tool

  5. List of finite element software packages - Wikipedia

    en.wikipedia.org/wiki/List_of_finite_element...

    Yes, full adaptive mesh refinement (h-refinement); no p-refinement but several higher-order elements are included. Mesh adaptation on the whole or parts of the geometry, for stationary, eigenvalue, and time-dependent simulations and by rebuilding the entire mesh or refining chosen mesh elements.

  6. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    A polygon mesh of a dolphin In 3D computer graphics , polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygon meshes . Polygonal modeling is well suited to scanline rendering and is therefore the method of choice for real-time computer graphics .

  7. Wire-frame model - Wikipedia

    en.wikipedia.org/wiki/Wire-frame_model

    In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.