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  2. Genie Engine - Wikipedia

    en.wikipedia.org/wiki/Genie_Engine

    Age of Empires using the Genie Engine The Rise of Rome using the Genie Engine Age of Empires II using the Genie Engine The Conquerors using the Genie Engine. The Genie Engine is a game engine developed by Ensemble Studios and used in several computer games, such as Age of Empires, Age of Empires II and its expansions (but is not used in other Ensemble Studios games) and Star Wars: Galactic ...

  3. Forge of Empires - Wikipedia

    en.wikipedia.org/wiki/Forge_of_Empires

    A screenshot of Forge of Empires gameplay, showing the city management menu. The main goal of the game is to expand and develop a city, evolving from the Stone Age to the future era of establishing a "Space Age Space Hub", presumably beyond the orbit of Titan. The city has houses that provide coins and population, production buildings that ...

  4. Forgotten Empires - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Empires

    Subsequently, in collaboration with SkyBox Labs, the expansion titled Age of Empires II HD: The Forgotten was released a few months later. [ 3 ] After this success, Forgotten Empires and Microsoft Studios co-developed The African Kingdoms and Rise of the Rajas , two further Age of Empires II HD expansion packs. [ 4 ]

  5. Age of Empires - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires

    Age of Empires is a series of historical real-time strategy video games, originally developed by Ensemble Studios and published by Xbox Game Studios.The first game was Age of Empires, released in 1997.

  6. Age of Empires II: The Conquerors - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires_II:_The...

    Combined sales of all Age of Empires games released between January 2000 and August 2006, including The Conquerors, had reached 4.1 million units in the United States by the latter date. [7] The Conquerors received a "Silver" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), [ 8 ] indicating sales of at ...

  7. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Different models can be generated by changing both deterministic parameters and a random seed. In computing , procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power.

  8. Stratagus - Wikipedia

    en.wikipedia.org/wiki/Stratagus

    The Stratagus engine is a 2D engine based on cross-platform open-source libraries like SDL, gzip, bzip2 and others.. Basing on Lua as their primary scripting language, virtually all the abilities in the engine have been made available to the users of Stratagus for easy modding, removing the need to change the original C/C++ source.

  9. WorldForge - Wikipedia

    en.wikipedia.org/wiki/WorldForge

    The WorldForge Project began in October 1998, under the original name of "Altima." It was originally envisioned to be an "Alternative to Ultima Online" and was mentioned in an article on the Slashdot news website, [1] which became a major source of interested developers.