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In computer science, Cannon's algorithm is a distributed algorithm for matrix multiplication for two-dimensional meshes first described in 1969 by Lynn Elliot Cannon. [1] [2]It is especially suitable for computers laid out in an N × N mesh. [3]
The definition of matrix multiplication is that if C = AB for an n × m matrix A and an m × p matrix B, then C is an n × p matrix with entries = =. From this, a simple algorithm can be constructed which loops over the indices i from 1 through n and j from 1 through p, computing the above using a nested loop:
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In theoretical computer science, the computational complexity of matrix multiplication dictates how quickly the operation of matrix multiplication can be performed. Matrix multiplication algorithms are a central subroutine in theoretical and numerical algorithms for numerical linear algebra and optimization, so finding the fastest algorithm for matrix multiplication is of major practical ...
The main idea of the method is to partition the matrix into small square blocks of size t × t for some parameter t, and to use a lookup table to perform the algorithm quickly within each block. The index into the lookup table encodes the values of the matrix cells on the upper left of the block boundary prior to some operation of the algorithm ...
Matrix multiplication shares some properties with usual multiplication. However, matrix multiplication is not defined if the number of columns of the first factor differs from the number of rows of the second factor, and it is non-commutative, [10] even when the product remains defined after changing the order of the factors. [11] [12]
The left column visualizes the calculations necessary to determine the result of a 2x2 matrix multiplication. Naïve matrix multiplication requires one multiplication for each "1" of the left column. Each of the other columns (M1-M7) represents a single one of the 7 multiplications in the Strassen algorithm. The sum of the columns M1-M7 gives ...
The straightforward multiplication of a matrix that is X × Y by a matrix that is Y × Z requires XYZ ordinary multiplications and X(Y − 1)Z ordinary additions. In this context, it is typical to use the number of ordinary multiplications as a measure of the runtime complexity. If A is a 10 × 30 matrix, B is a 30 × 5 matrix, and C is a 5 × ...