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An example of spatial aliasing is the moiré pattern observed in a poorly pixelized image of a brick wall. Spatial anti-aliasing techniques avoid such poor pixelizations. Aliasing can be caused either by the sampling stage or the reconstruction stage; these may be distinguished by calling sampling aliasing prealiasing and reconstruction ...
Aliasing can occur in any language that can refer to one location in memory with more than one name (for example, with pointers).This is a common problem with functions that accept pointer arguments, and their tolerance (or the lack thereof) for aliasing must be carefully documented, particularly for functions that perform complex manipulations on memory areas passed to them.
Aliasing is an automatic and unavoidable result of observing such a fraction. [3] [4] The aliasing properties of a design are often summarized by giving its resolution. This measures the degree to which the design avoids aliasing between main effects and important interactions. [5]
Effects of aliasing or blurring can occur when the lens MTF and sensor MTF are mismatched. When the optical image which is sampled by the sensor device contains higher spatial frequencies than the sensor, the under sampling acts as a low-pass filter to reduce or eliminate aliasing.
A Fibonacci 31 bit linear feedback shift register with taps at positions 28 and 31, giving it a maximum cycle and period at this speed of nearly 6.7 years. The bit positions that affect the next state are called the taps. In the diagram the taps are [16,14,13,11]. The rightmost bit of the LFSR is called the output bit, which is always also a tap.
An anti-aliasing filter (AAF) is a filter used before a signal sampler to restrict the bandwidth of a signal to satisfy the Nyquist–Shannon sampling theorem over the band of interest. Since the theorem states that unambiguous reconstruction of the signal from its samples is possible when the power of frequencies above the Nyquist frequency is ...
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Supersampling or supersampling anti-aliasing (SSAA) is a spatial anti-aliasing method, i.e. a method used to remove aliasing (jagged and pixelated edges, colloquially known as "jaggies") from images rendered in computer games or other computer programs that generate imagery. Aliasing occurs because unlike real-world objects, which have ...