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  2. APNG - Wikipedia

    en.wikipedia.org/wiki/APNG

    It also retains backward compatibility with non-animated PNG files. The first frame of an APNG file is stored as a normal PNG stream, so most standard PNG decoders are able to display the first frame of an APNG file. The frame speed data and extra animation frames are stored in extra chunks (as provided for by the original PNG specification).

  3. Motion estimation - Wikipedia

    en.wikipedia.org/wiki/Motion_estimation

    In computer vision and image processing, motion estimation is the process of determining motion vectors that describe the transformation from one 2D image to another; usually from adjacent frames in a video sequence. It is an ill-posed problem as the motion happens in three dimensions (3D) but the images are a projection of the 3D scene onto a ...

  4. JPEG Network Graphics - Wikipedia

    en.wikipedia.org/wiki/JPEG_Network_Graphics

    JPEG Network Graphics (JNG, / ˈ dʒ ɪ ŋ /) is a JPEG-based graphics file format which is closely related to PNG: it uses the PNG file structure (with a different signature) as a container format to wrap JPEG-encoded image data. JNG was created as an adjunct to the MNG animation format, but may be used as a stand-alone format. JNG files embed ...

  5. Block-matching algorithm - Wikipedia

    en.wikipedia.org/wiki/Block-matching_algorithm

    A Block Matching Algorithm is a way of locating matching macroblocks in a sequence of digital video frames for the purposes of motion estimation.The underlying supposition behind motion estimation is that the patterns corresponding to objects and background in a frame of video sequence move within the frame to form corresponding objects on the subsequent frame.

  6. SVG animation - Wikipedia

    en.wikipedia.org/wiki/SVG_animation

    SVG animation elements were developed in collaboration with the working group that published several versions of Synchronized Multimedia Integration Language (SMIL). The SYMM Working Group (in collaboration with the SVG Working Group) developed the SMIL Animation specification, which represents a general-purpose XML animation feature set.

  7. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    Multiplying by the operator [S], the formula for the velocity v P takes the form: = [] + ˙ = / +, where the vector ω is the angular velocity vector obtained from the components of the matrix [Ω]; the vector / =, is the position of P relative to the origin O of the moving frame M; and = ˙, is the velocity of the origin O.

  8. Vector graphics - Wikipedia

    en.wikipedia.org/wiki/Vector_graphics

    This is an accepted version of this page This is the latest accepted revision, reviewed on 2 December 2024. Computer graphics images defined by points, lines and curves This article is about computer illustration. For other uses, see Vector graphics (disambiguation). Example showing comparison of vector graphics and raster graphics upon magnification Vector graphics are a form of computer ...

  9. Quarter-pixel motion - Wikipedia

    en.wikipedia.org/wiki/Quarter-pixel_motion

    Quarter-pixel motion (also known as Q-pel motion or Qpel motion) refers to using a quarter of the distance between pixels (or luma sample positions) as the motion vector precision for motion estimation and motion compensation in video compression schemes. [citation needed] It is used in many modern video coding formats such as MPEG-4 ASP and H ...