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Network File System (NFS) is a distributed file system protocol originally developed by Sun Microsystems (Sun) in 1984, [1] allowing a user on a client computer to access files over a computer network much like local storage is accessed.
Need for Speed II features country-themed tracks from North America, Europe, Asia and Australia.. Like its predecessor, Need for Speed II allows players to race exotic cars in country-themed tracks from North America, Europe, Asia and Australia, either against computer-controlled opponents or human opponents via a LAN, modem, serial connection, or in split screen.
Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games (the developers of the Burnout series). [1] Most entries in the series are generally arcade racing games centered around illegal street racing, and tasks players to complete various types of races, while evading the local law enforcement in police pursuits.
Shift 2: Unleashed (also known as Need for Speed: Shift 2 – Unleashed) is a racing video game, the seventeenth installment of the Need for Speed series. It was developed by Slightly Mad Studios and published by Electronic Arts. The game serves as a direct sequel to Need for Speed: Shift and expands on many aspects that were introduced in the ...
These are designed to be easy to set up on commodity PC hardware, and are typically configured using a web browser. They can run from a virtual machine, Live CD, bootable USB flash drive , or from one of the mounted hard drives. They run Samba (an SMB daemon), NFS daemon, and FTP daemons which are freely available for those operating systems.
The Need for Speed; Need for Speed II; Need for Speed III: Hot Pursuit; Need for Speed: High Stakes; Need for Speed: Porsche Unleashed; Need for Speed: Hot Pursuit 2; Need for Speed: Underground; Need for Speed: Underground 2; Need for Speed: Most Wanted (2005 video game) Need for Speed: Carbon; Need for Speed: ProStreet; Need for Speed ...
Aftermarket customization of video game vehicles was an aspect first introduced by the Need for Speed series after the release of the film, The Fast and the Furious; the feature was included in every Need for Speed title developed by EA Black Box from Need for Speed: Underground through Need for Speed: Undercover. [2]
The Xbox 360 Wireless Racing Wheel was developed by Microsoft for the Xbox 360 and was introduced at E3 2006. Released in November 2006, the force feedback steering wheel controller includes the standard gamepad buttons along with floor-mounted accelerator and brake pedals.